miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 10 Nov 2011 08:30 PM |
Am I correct
To make a bullet move and show how much distance it is do you use BodyVelocity? Just askin... |
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doneyes
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| Joined: 21 Mar 2008 |
| Total Posts: 3466 |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 10 Nov 2011 09:16 PM |
| o yush gun questions, i love making roblox guns xD |
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| 10 Nov 2011 09:17 PM |
| I use BodyPosition, though most other gun games use BodyVeocity like Desert Warfare and raycasting like Laser Tag, bullets that dont move at all |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 10 Nov 2011 09:22 PM |
| Finally is it hard? Just askin :P |
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| 10 Nov 2011 09:24 PM |
| well it depends on the type of bullet, the classic paintball type bullets are easiest to make. raycasting is the hardest, but very efficient |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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| 10 Nov 2011 09:26 PM |
| All together what do you rate it? |
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| 10 Nov 2011 09:29 PM |
| Hmm you should start off using paintball gun scripts since you could easily edit what's inside it. it's never more than 500 lines in a script, while compared to raycast which could be 1000 lines |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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