LOBOT44
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| Joined: 03 Feb 2010 |
| Total Posts: 23539 |
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| 10 Nov 2011 03:46 PM |
if script.Parent.Humanoid~= 0 then game.Workspace.Plane:BreakJoints() end
How do i make this like if a gun shoots all the health out of the Humanoid The Plane Breakjoints? |
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LOBOT44
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| Joined: 03 Feb 2010 |
| Total Posts: 23539 |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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| 10 Nov 2011 04:07 PM |
if script.Parent.Humanoid == 0 then game.Workspace.Plane:BreakJoints() end |
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UFAIL2
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| Joined: 14 Aug 2010 |
| Total Posts: 6905 |
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Zlavaz
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| Joined: 23 Oct 2011 |
| Total Posts: 2722 |
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| 10 Nov 2011 04:34 PM |
if script.Parent.Humanoid.Health == 0 then game.Workspace.Plane:BreakJoints() end |
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