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| 06 Nov 2011 12:41 AM |
Error: Sun Nov 06 00:34:44 2011 - Workspace.Part.Script:17: attempt to concatenate local 'posi' (a userdata value) db = false target = game.Workspace.End1 script.Parent.Touched:connect(function(hit) local hum = hit.Parent:findFirstChild("Humanoid") if hum ~= nil and not db then db = true local fold = game.Players:findFirstChild(hit.Parent.Name):findFirstChild("PlayerGui") local holder = fold:findFirstChild("Loader") local gui = holder.Frame for i = 1, 0, -0.1 do gui.BackgroundTransparency = i wait(.05) end local plyr = hit.Parent:findFirstChild("Torso") local posi = target.Position local num = tostring("1") local x1 = getfenv(1)[posi..num].x -- Line 17 local y1 = getfenv(1)[posi..num].y local z1 = getfenv(1)[posi..num].z xp = x1 + 2 zp = z1 + 2 yp = y1 + 2 local c = plyr.CFrame local x2 = 0 local y2 = yp local z2 = 0 c = CFrame.new(Vector3.new(xp,yp,zp), Vector3.new(x2,y2,z2)) wait(2.5) for v = 0, 1, 0.1 do gui.BackgroundTransparency = v wait(.2) end db = false end end) Supposed to make you teleport when the brick is touched. |
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moose1997
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| Joined: 04 Jul 2008 |
| Total Posts: 12502 |
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| 06 Nov 2011 12:42 AM |
| OT will troll the script, go to roblox talk |
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jetguy10
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| Joined: 14 Aug 2008 |
| Total Posts: 10792 |
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| 06 Nov 2011 12:42 AM |
Im sorry I diddnt choose the path of a game developer
And took the time to read scripts
-Play with fire- |
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rotflstar
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| Joined: 10 Oct 2009 |
| Total Posts: 2371 |
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| 06 Nov 2011 12:43 AM |
| please give me the error message. |
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| 06 Nov 2011 12:43 AM |
| BLARG Even when I go to Scripters they tell me I'm to unintelligent enough to land in Scripting Helpers, but no one there has any idea what they're doing. D: |
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| 06 Nov 2011 12:44 AM |
@rotflstar
It's right on the top of the post.. e.e |
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rotflstar
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| Joined: 10 Oct 2009 |
| Total Posts: 2371 |
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| 06 Nov 2011 12:44 AM |
sorry, it was too hidden, I see it now no idea, it's been ages sence I've done any Lua |
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| 06 Nov 2011 12:46 AM |
@rotfl
I'm pretty sure the problem has to do with indexing the positions. D: |
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rotflstar
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| Joined: 10 Oct 2009 |
| Total Posts: 2371 |
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| 06 Nov 2011 12:46 AM |
tell me what db is for? Also there are free models for this, borrow one and modify the script to fix your liking. As long as you are learning Lua it is perfectly fine to borrow one. |
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| 06 Nov 2011 12:47 AM |
@Rotfl
The variable db is pretty much the boolean so the script doesn't run like 50 times when you touch it. |
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rotflstar
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| Joined: 10 Oct 2009 |
| Total Posts: 2371 |
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| 06 Nov 2011 12:49 AM |
that is not nessisary then, put wait (10) at the begining, that should condense some of it, let me review the rest and I might be able to tell what's wrong with it. Also please list ALL the variables you used, and WHEN EVER YOU ARE EXPLAINING SOMETHING IN A SCRIPT ALWAYS PUT IT IN A COMMENT!!! |
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| 06 Nov 2011 12:50 AM |
@rotfl
wth, you don't add a wait statement, that just freezes the whole code in general. |
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rotflstar
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| Joined: 10 Oct 2009 |
| Total Posts: 2371 |
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| 06 Nov 2011 12:52 AM |
okay, so all this script really needs is
-wait 10 -detect collision -set Player.cframe = cframe.new(x, y, z)
again, I've forgot most of my Lua so I'm not sure how to detect a collison with a specific player |
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| 06 Nov 2011 12:54 AM |
@Rotfl
- Remove the wait(10), that will do nothing but stall. - It already detects collision from the event, and then interprets if it has a humanoid or not. - Already set it, I'm trying to return the value of the position of the brick and is telling me I can't set a chain of it. |
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