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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: can u put admin script here and tell me how to configure to make peeps admin thx

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rstvguy is not online. rstvguy
Joined: 30 May 2010
Total Posts: 14073
31 Oct 2011 02:06 PM
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pokelord910 is not online. pokelord910
Joined: 26 May 2009
Total Posts: 1045
31 Oct 2011 02:07 PM
no?
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demonskul777 is not online. demonskul777
Joined: 28 May 2010
Total Posts: 3716
31 Oct 2011 02:08 PM
Roblox wiki:


http://wiki.roblox.com/index.php/How_do_I_make_VIP_doors%3F

Good luck!
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rstvguy is not online. rstvguy
Joined: 30 May 2010
Total Posts: 14073
01 Nov 2011 01:51 PM
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ShooterDude54 is not online. ShooterDude54
Joined: 24 Aug 2010
Total Posts: 848
01 Nov 2011 01:56 PM
go to free model like everybody else thats a noob and doesnt know how to script. ._.
Now that i helped you, help me with this code plox. Its GUI radar that wont work :U

local GUI = script.Parent
local Player = GUI.Parent.Parent
local User = Player.Character
local Cam = game.Workspace.CurrentCamera
repeat wait() until Player.PlayerGui:FindFirstChild("HealthGUI")
Player.PlayerGui.HealthGUI:Remove()
while true do
wait()
for Index,Node in pairs (GUI.Radar:GetChildren()) do
Node:Remove()
end
for Index,Friend in pairs (game.Players:GetChildren()) do
if Friend.Character ~= nil and Player ~= Friend then
if Friend.Character:FindFirstChild("Head") then
if (Vector3.new(Friend.Character.Head.CFrame.x,0,Friend.Character.Head.CFrame.z)-Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)).magnitude < 50 then
local Node = Instance.new("Frame")
Node.Name = "Node"
Node.BackgroundColor = BrickColor.new("Bright green")
Node.BorderSizePixel = 0
Node.Size = UDim2.new(0,4,0,4)
Node.Parent = GUI.Radar
local Offset = ((CFrame.new(Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z),Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z))-Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z)+Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)):toObjectSpace(CFrame.new(Friend.Character.Head.CFrame.x,0,Friend.Character.Head.CFrame.z))).p
Node.Position = UDim2.new(0,Offset.x*2+98,0,Offset.z*2+98)
end
end
end
end
for Index,Part in pairs (game.Workspace.Minimap:GetChildren()) do
for x = 1,Part.Size.x do
local Position = (Part.CFrame*CFrame.new((-Part.Size.x/2)-1+x,0,-Part.Size.z/2)).p
if (Vector3.new(Position.x,0,Position.z)-Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)).magnitude < 50 then
local Node = Instance.new("Frame")
Node.Name = "Node"
Node.BackgroundColor3 = Color3.new(0,0,0)
Node.BorderSizePixel = 0
Node.Size = UDim2.new(0,2,0,2)
Node.Parent = GUI.Radar
local Offset = ((CFrame.new(Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z),Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z))-Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z)+Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)):toObjectSpace(CFrame.new(Position))).p
Node.Position = UDim2.new(0,Offset.x*2+99,0,Offset.z*2+99)
end
end
for x = 1,Part.Size.x do
local Position = (Part.CFrame*CFrame.new((-Part.Size.x/2)-1+x,0,Part.Size.z/2)).p
if (Vector3.new(Position.x,0,Position.z)-Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)).magnitude < 50 then
local Node = Instance.new("Frame")
Node.Name = "Node"
Node.BackgroundColor3 = Color3.new(0,0,0)
Node.BorderSizePixel = 0
Node.Size = UDim2.new(0,2,0,2)
Node.Parent = GUI.Radar
local Offset = ((CFrame.new(Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z),Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z))-Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z)+Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)):toObjectSpace(CFrame.new(Position))).p
Node.Position = UDim2.new(0,Offset.x*2+99,0,Offset.z*2+99)
end
end
for z = 1,Part.Size.z do
local Position = (Part.CFrame*CFrame.new(-Part.Size.x/2,0,(-Part.Size.z/2)-1+z)).p
if (Vector3.new(Position.x,0,Position.z)-Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)).magnitude < 50 then
local Node = Instance.new("Frame")
Node.Name = "Node"
Node.BackgroundColor3 = Color3.new(0,0,0)
Node.BorderSizePixel = 0
Node.Size = UDim2.new(0,2,0,2)
Node.Parent = GUI.Radar
local Offset = ((CFrame.new(Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z),Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z))-Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z)+Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)):toObjectSpace(CFrame.new(Position))).p
Node.Position = UDim2.new(0,Offset.x*2+99,0,Offset.z*2+99)
end
end
for z = 1,Part.Size.z do
local Position = (Part.CFrame*CFrame.new(Part.Size.x/2,0,(-Part.Size.z/2)-1+z)).p
if (Vector3.new(Position.x,0,Position.z)-Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)).magnitude < 50 then
local Node = Instance.new("Frame")
Node.Name = "Node"
Node.BackgroundColor3 = Color3.new(0,0,0)
Node.BorderSizePixel = 0
Node.Size = UDim2.new(0,2,0,2)
Node.Parent = GUI.Radar
local Offset = ((CFrame.new(Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z),Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z))-Vector3.new(Cam.CoordinateFrame.x,0,Cam.CoordinateFrame.z)+Vector3.new(User.Head.CFrame.x,0,User.Head.CFrame.z)):toObjectSpace(CFrame.new(Position))).p
Node.Position = UDim2.new(0,Offset.x*2+99,0,Offset.z*2+99)
end
end
end
end
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rstvguy is not online. rstvguy
Joined: 30 May 2010
Total Posts: 14073
05 Nov 2011 03:06 AM
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pokelord910 is not online. pokelord910
Joined: 26 May 2009
Total Posts: 1045
05 Nov 2011 03:09 AM
THEN LEARN HOW TO SCRIPT
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pokelord910 is not online. pokelord910
Joined: 26 May 2009
Total Posts: 1045
05 Nov 2011 03:13 AM
alternatively, you can work on your game for hours, then out this in the command bar


crash__()
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