HatHelper
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| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
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| 03 Nov 2011 07:23 PM |
A few months ago I found a tool that was exactly like the camera in edit mode, you can move it around wherever you want. I can't find it in free models, and I don't know how to script it. Anyone have it? |
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DXPower
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| Joined: 21 Oct 2008 |
| Total Posts: 2866 |
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| 03 Nov 2011 08:16 PM |
| game.Players["Character Name Here"].Character = nil |
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dragon829
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| Joined: 12 Aug 2008 |
| Total Posts: 741 |
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| 03 Nov 2011 08:18 PM |
Tralalalalala
Regards ~dragon829 |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 03 Nov 2011 08:19 PM |
| Ehh, make the camera follow a brick (workspace.camera.CameraSubject = workspace.FollowPart) , then have the brick move depending on when arrow keys, or wasd keys move. I'll make it for you |
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| 03 Nov 2011 08:29 PM |
| you can go into free roam by having player.Character = nil |
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| 03 Nov 2011 08:33 PM |
| Or, you can have an invisible brick that the camera is focused on, and have the brick move left/right/forward/backward when a certain key is pressed |
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| 03 Nov 2011 09:10 PM |
Yes, making your character nil will make you have a free cam.
Flawed logic |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 03 Nov 2011 09:12 PM |
| I actually don't want to do this, it's a pain to do. |
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| 03 Nov 2011 09:20 PM |
| In fact, I'm working on something like it right now |
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| 03 Nov 2011 09:22 PM |
o.e
HatHelper didn't know you simply nil their character to get this 'free roam camera'?
o.e
This was unexpected.
"I WILL GIVE YOU BACON." - Deadmau5 ~Scarfacial |
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| 03 Nov 2011 10:35 PM |
As some others said, setting the Character property to nil will enact the camera to be in its "free-roam" mode, just like in studio.
player.Character = nil |
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HatHelper
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| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
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| 04 Nov 2011 04:26 PM |
nate890, reason why I didn't want to script it.
I was asking for the tool, not the character=nil. |
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| 04 Nov 2011 04:33 PM |
@HH I'll finish the one I'm working on now |
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HatHelper
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| Joined: 02 Mar 2009 |
| Total Posts: 46305 |
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| 04 Nov 2011 05:08 PM |
nothx. i wanted that specific one, and i dun really need it anymore. gave up on my game idea |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 04 Nov 2011 05:25 PM |
@Hat
I can give you my script but you must first give me credit. I learnt in from roblox wiki :D I made one :D |
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