Rovert10
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| Joined: 18 Aug 2009 |
| Total Posts: 2465 |
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| 02 Nov 2011 05:24 PM |
| It was possible to find the the Lua state memory address and then we can use C codes in order to insert our own Lua functions. Man the things you could do with that. You could practically just break the game from there I think. |
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fruitbox
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| Joined: 28 Aug 2009 |
| Total Posts: 6005 |
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| 02 Nov 2011 05:26 PM |
It's still bad.
When I have HOOLIGANS exploiting my bases every 10 seconds.
._. |
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Rovert10
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| Joined: 18 Aug 2009 |
| Total Posts: 2465 |
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| 02 Nov 2011 05:27 PM |
Fortunately this is practically impossible. Not even XlegoX could find any global pointer to use it with.
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