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ROBLOX Forum » Game Creation and Development » Scripters
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I need a script

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blackmagic22 is not online. blackmagic22
Joined: 17 Mar 2009
Total Posts: 23234
01 Nov 2011 05:40 PM
What makes the guns go pew pew?
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dap300 is not online. dap300
Joined: 23 Nov 2009
Total Posts: 4738
01 Nov 2011 05:42 PM
a = maikgungogogogogoinfiltrateandgo(thisisaordergoorexile);;;;;;;;;;;
b = newsoundpewpewpewthisisaorder();;;;
else
exile11111111111111();;
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Rovert10 is not online. Rovert10
Joined: 18 Aug 2009
Total Posts: 2465
01 Nov 2011 05:43 PM
This is what I was talking about when a C&Ger should not act like a complete idiot in other forums.
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LocalChum is not online. LocalChum
Joined: 04 Mar 2011
Total Posts: 6906
01 Nov 2011 05:46 PM
LOEL U WANT SCIRPT?

Get out please.
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barfitup is not online. barfitup
Joined: 26 Oct 2008
Total Posts: 2761
01 Nov 2011 05:46 PM
unction fire(aim)
sp.Handle.Fire:Play()
local bulletshow = game.Players.LocalPlayer.PlayerGui:findFirstChild("BulletShow")
if bulletshow then
bulletshow.back.front:TweenSize(UDim2.new(.5,0,-tonumber(sp.Ammo.Value)/ClipSize,0),out,GuiEffect,Firerate)
end
t=r.Stepped:wait()
last6=last5
last5=last4
last4=last3
last3=last2
last2=last
last=t

local bullet=Bullet:clone()
local bullet2 = Bullet:clone()
local bt2=game.Lighting.BulletTexture:clone()
bt2.BrickColor=BrickColor.new("Bright red")
bt2.Mesh.Scale=Vector3.new(.5,.5,2)
local totalDist=0
Lengthdist=-RayLength/.5
startpoint=barrel_1.CFrame.p
startpoint2 = barrel_2.CFrame.p
if double then
if doublemode == 1 then
if UseDouble then
startpoint=barrel_2.CFrame.p
else
startpoint=barrel_1.CFrame.p
end
end
end
local dir=(aim)-startpoint
local dir2 = (aim)-startpoint2
dir=dir.unit
dir2 = dir2.unit
local cfrm=CFrame.new(startpoint, dir+startpoint)
local cfrm2 = CFrame.new(startpoint2,dir2+startpoint2)
local hit,pos=raycursive(startpoint, cfrm.lookVector * 999)
bullet.Parent=game.Workspace
if double then
bullet2.Parent = workspace
end
bt2.Parent=game.Workspace
if hit~=nil then
local humanoid=hit.Parent:FindFirstChild("Humanoid")
if humanoid~=nil then
local damage=math.random(BaseDamage-(BaseDamage*.25),BaseDamage+(BaseDamage*.25))
if hit.Name=="Head" then
damage=damage*1.25
elseif hit.Name=="Torso" then
else
damage=damage*.75
end
if humanoid.Health>0 then
local eplr=game.Players:playerFromCharacter(humanoid.Parent)
local plr=game.Players:playerFromCharacter(sp.Parent)
if eplr~=nil and plr~=nil then
-- if eplr.TeamColor~=plr.TeamColor or eplr.Neutral or plr.Neutral then
tagHumanoid(humanoid)
humanoid:TakeDamage(damage)
-- end
else
tagHumanoid(humanoid)
humanoid:TakeDamage(damage)
end
end
end
if (hit.Parent:findFirstChild("Hit")) then
hit.Parent.Health.Value = hit.Parent.Health.Value - BaseDamage/3
end
distance=(startpoint-pos).magnitude
distance2 = (startpoint2-pos).magnitude
bullet.CFrame=cfrm*CFrame.new(0,0,-distance/2)
bullet.Mesh.Scale=Vector3.new(.15,.15,distance)
print(bullet.Parent,"shot")
if doublemode == 2 and double then
bullet2.CFrame = cfrm2*CFrame.new(0,0,-distance2/2)
bullet2.Mesh.Scale = Vector3.new(.15,.15,distance2)
print(bullet.CFrame.p,bullet2.CFrame.p)
end
else
bullet.CFrame=cfrm*CFrame.new(0,0,-RayLength/2)
bullet.Mesh.Scale=Vector3.new(.15,.15,RayLength)
if doublemode == 2 and double then
bullet2.CFrame = cfrm2*CFrame.new(0,0,-RayLength/2)
bullet2.Mesh.Scale = Vector3.new(.15,.15,RayLength)
end
end
if pos~=nil then
bt2.CFrame=bullet.CFrame
movecframe(bt2,pos)
end
local deb=game:FindFirstChild("Debris")
if deb==nil then
local debris=Instance.new("Debris")
debris.Parent=game
end
check()
game.Debris:AddItem(bullet,.05)
game.Debris:AddItem(bullet2,.05)
game.Debris:AddItem(bt2,.5)
end

{-SAVE A PRETZEL FOR THE GAS JETS-}
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8SunTzu8 is not online. 8SunTzu8
Joined: 30 Sep 2011
Total Posts: 8199
01 Nov 2011 05:54 PM
Um...
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geicogeko is not online. geicogeko
Joined: 27 Apr 2010
Total Posts: 2727
01 Nov 2011 05:58 PM
Nice free model you got thar.

~Legal Lizard~
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Sorcus is not online. Sorcus
Forum Moderator
Joined: 29 Nov 2010
Total Posts: 3775
01 Nov 2011 06:50 PM
While I assume this is certainly funny for you, this is spam. Next time I will bring the hammer.

~Sorcus
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