LCPLgeek
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| Joined: 28 Dec 2009 |
| Total Posts: 2770 |
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| 13 Aug 2011 01:02 AM |
| Ok, I'm trying to make a military machine capable of crushing houses, cars, robots, tanks etc. I've got main part done, working on the little bits and pieces now. My question is about me trying to make a smoke screen. See, I want it to sway from one angle to the other while the machine is moving. I know it can be done with cframing, but it won't work with a moving object. Any ideas on how I can do this? |
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| 13 Aug 2011 01:12 AM |
| A little more detail about the smoke screen please, I didnt understand. |
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LCPLgeek
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| Joined: 28 Dec 2009 |
| Total Posts: 2770 |
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| 13 Aug 2011 01:14 AM |
| You see, it's attached to a giant 2 wheeled machine called the dominator. Now, what I want to do instead of having it stay stiff in one spot is have it move 45 degrees one way, and 45 the other, that way, it creates a large smoke screen in the front, and not behind. |
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| 13 Aug 2011 02:05 AM |
| I know what you could do. You could make it so when it touches something it uses the BreakJoints() function. Lol. Works every time! :P Reply brotha. |
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LCPLgeek
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| Joined: 28 Dec 2009 |
| Total Posts: 2770 |
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| 13 Aug 2011 02:09 AM |
| lol :) we'd be ending up with falling smoke lol :) but I figured out how to make it, not in the idea I wanted with, but it'll still work. Thanks to all who helped! |
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| 13 Aug 2011 02:12 AM |
| Haha! Doesn't look like I did but you could check if the smoke is already on there. Thanks BTW. |
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LCPLgeek
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| Joined: 28 Dec 2009 |
| Total Posts: 2770 |
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| 13 Aug 2011 02:14 AM |
| I did it by putting transparent, cancollide free blocks in a T-shape under the axel, then putting 3 smoking blocks in front with a risevelocity of 25, in the direction front, and it works great! |
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| 31 Oct 2011 08:19 PM |
| Awesome, did you figure out the missles and such? You shouldn't put a debounce, it wouldn't look as cool, plus the smoke would cover it up. |
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