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Re: Minor Threat Manifesto V.1.04

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Eddren is not online. Eddren
Joined: 31 Mar 2008
Total Posts: 7430
25 Oct 2011 08:17 PM
The Manifesto originally designed by Ploober33, built upon by Eddren
A Clan and Alliance system by Ploober33
V.1.04 October 25, 2011.
All members are expected to abide by these guidelines.
==========================================================
Table of Contents
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1) Basic Rules
2) Battles and Raids
3) Uniforms
4) Addressing High Ranks
5) Minor Mandalorian
6) Ranking System
7) Armies and Squads
8) Minor Threat Alliance System
9) Minor Threat Free Market System
10) Advertising Rules
11) Basic Rights of Members
========================================================
1) Basic Rules - No Spawnkilling or Teamkilling, Uniform raiding, excessive flaming, explo1ting (Including Lag Gl1tching), inserting, or Admin Command Use in Battle or Abuse outside of battle, or spamming. Minor Threat will not endorse these activities as they lower our reputation of excellence. Minor Threat will punish those who violate these rules to the full extent of its power.

-Additionally, joining a Clan you're raiding in an attempt to gain privileges from the Clan. You are not allowed to use ANY more of the arsenal at the base then was used for the defense. As with the original rules, Minor Threat will NOT Endorse these activities as they lower our reputation of excellence. Minor Threat will punish those who violate these rules to the extent of its power.
========================================================
2) Battles and Raids
Official Battles- All official battles must take place at a balanced warzone with equal weaponry and tactical position. Equal Teams with a Five WOs Limit (Ban at exceeding 5). Admin commands will not be used at all, and must be won by at least two players. Guns will do 20-30 damage per round, with an exception for snipers and explosives. Vehicles must be provided equally and have a corresponding weapon to destroy or otherwise disable them. Additionally, A Colonel or Higher and the Enemy Equivalent must be present and agree to these terms before the start of the battle.
Raid Rules- All aspects of rule 1) Apply. 4 Raiders from the same clan/alliance must be present and raiding for it to be an official raid. In order to win a raid, raiders must hold all important aspects of the base for 20 minutes (Guns, Vehicles, key areas, etc). Additionally, Minor Threat will make certain bases destructable with timed charges, and by destroying the base the raiders achieve victory. Raiders may change shifts, but the number cannot dip below 4 for more than 3 minutes. Should the server shut down, Minor Threat will offer, within 24 hours, a rematch with damage to base reapplied for the sake of raider fairness. No VIP raider rules. A good example of a place is our Trenches Warzone.
-Additionally, there will be certain Forts where the objective is to get to a certain point at a certain time. The Fort may reset afterwards, to allow for the Raiders try again. For these to be official, Faiders and Defenders both must be present, however, there does not need to be four or more Raiders.
========================================================
3) Uniform Rules- The Minor Threat Official Uniform can be found in the Group Place Description and shall consist of a basic black leather jacket with a transparent opening. The words "Minor Threat must be clearly displayed on the back of the jacket. All other aspects of the jacket are completely customizable.
Non BC must send the template to me for publishing in order to recieve their custom uniform, otherwise a generic one will be created.
Patch Types:
Clan Logos/Name: Signifies the membership of another clan in or out of the alliance, and satisfies uniform rules for said clans (IE. RAT)
Army/Squad: These patches will be designed by the owners of Armies/Squads respectively and will be placed on the uniform to show which you belong to in battle.
Personal: These can be anything really, giving the member the final touch on his/her uniform. The main personal patch will be the main patch on the back of the Uniform, which should be designed by the wearer of the uniform to show their individual tastes, etc.
Other things can be added at discretion of wearer, including spikes, studs, zippers, pockets, etc.
For examples of this uniform, search "Punk Jacket"
-It is recommended that you each have your own, unique, emblem somewhere on the Jacket, preferably on the shoulder, for units to identify you by.
========================================================
4) Please Address Higher ranks as Kan (Name). For example, I would be Kan Eddren. An optional title for lower ranks is ke (Name). This is to replace the normal Sir and will also help to confuse enemies as to who leads raids, battles, etc.
-Minor Mandalorian is considered a Minority Language, and may be used by anyone, as long as they're willing to accept the fact that few others are likely to understand it.
========================================================
5) The Official Language of Minor Threat is Minor Mandalorian (MM). It shall be spoken by all the Elite 100 as prescribed by the forum topic outlining the language. All ranks should have an understanding of verbs used and especially commands, as this language will give an advantage over the enemy when teamchat cannot be used effectively. The more of the language we learn, the easier it will be to operate without our enemies knowing our plan. http://www.roblox.com/Forum/ShowPost.aspx?PostID=38890044
-As this language is now considered for the Minorities, it is no longer necessary for ALL E100. However, those who know the language have the best chances for higher ranks, and are more likely to be assigned in important assignments.
========================================================
6) 6) The Minor Threat Ranking System shall be done differently than other clans. The ranks are as follows:
9 Luminary - Ploober33 or any successor
8 Colonel - The Army Leaders, they coordinate battles and raids. 2 month terms. 3 max
7 Captain- Squad Leaders, these are the main promoters. 2 groups in 2 month terms. 18 max
6 Elite 100- The 100 best adepts in the group. These get the power to vote and run for captain, and can be changed out weekly.
5 Adept- The best low ranks get this rank through hard work and dedication. Can take over raids.
4 Sergeant- Hard work lands you here. Sergeants can command squads of lower ranks in battle if no high ranks are present.
3 Ranger- These are very active members who work every day to succeed.
2 Soldier- Soldiers have proven that they are active in the group and have begun the road to success.
1 Recruit- Joining Minor Threat makes you a recruit.
Promotions will be given as such. Please note the ranks must be climbed one at a time:
Recruits and Soldiers - At this rank we are expecting activity, and being active is the best way to get a promotion at this stage. Basically, whenever a Captain or Colonel is present at a raid, battle, or defending of a base, upon victory will ask all who are present and at this rank to PM him asking for a promotion with a special subject. Those who remember to message him or her will be promoted to a higher rank for their activity.
Rangers and Sergeants- By now, we know you are active and are participating. It is your mission now to show us what special skills you have to offer the group. Building well built and non-free modeled bases, scripting new and useful technology, winning a decisive victory, providing beneficial intelligence are among some of the activities that will get you promoted. If impressed by what you offered, you will be promoted by a Captain to a higher rank. To get a base toured or tech tested, please contact an Elite 100 who is not busy, they will look at your work and decide whether to pass the news onto a captain or colonel. All creations will go in the Minor Threat stockpile and will be distributed as deemed necessary to the clan and the alliance.
Adepts and Elite 100s- In order to achieve adept, you must have Minor Threat as your first priority at all times. Extreme dedication will be reflected through activity and quality of performance. The Elite 100 rank is fundamentally the 100 best Adepts, and will be limited to 100 at all times. In order to keep this rank fluid and stop permanent buildup in the adept rank, a weekly assessment of the Elite 100s will be performed and 10 will be put up for tournament. 10 Adepts will be selected, and pairs will duel until there are 10 remaining overall, who will be elite 100s. The type of duel will vary week to week, but will usually be combat oriented.
Captains and Colonels - These ranks are considered the High ranks and members will be appointed for 2 month terms in 2 groups. At the Captain rank, 2 groups of 9 will be elected on a monthly basis, the groups alternating each month. Similar to the Adept/Elite 100 rank transition, 9 Elites will go against 9 Captains in pair elections so that 9 remain overall. At the Colonel rank, one will be appointed by me, and 2 will be elected by the captains for 2 month terms, alternating each month for elections also. In case of ties, Me and my colonel will cast a vote.
Luminary - This is my rank, and any successor will be approved by vote by colonels and will maintain a system similar to this one, changing the group as needed to survive.
A few notes: Corruption is not tolerated in Minor Threat, as are unfair promotions. You may be instantly demoted if convicted of either offense. Remember, more active promoters in this system will significantly cut down on the dreaded spam and stalkers, and will create a better bond between the high ranks and low ranks of the clan. Show them kindness by doing your job as a promoter, and you will be rewarded by keeping your rank come election time.
-Ranks are subject to change, but NOT duties.
=========================================
7) Army and Squad Explanations
As an additional benefit to becoming a high rank in Minor Threat, you may command an army or a squad. Colonels own armys, Alpha through Delta, and Captains own squads, Named A-D then name of assigned army. Each army will have 40 Members and each squad will have 6 (Including its leader). Further explanation below.
Armies: Given to Colonels and Me. Armies work on entire war fronts as delegated by the leader of Minor Threat. They start at 40 members large and get 4 squads assigned to them. The Armies may not have the same focuses and work independantly to manage several wars at the same time. I get delta army, and the Squads are controlled by the army leader in charge of them.
Squads: The leader plus five men for a total of 6, the leader being a Captain. Squads can be utilized by the army to attack separate bases, do special missions, or gather intelligence, whatever the army owner needs them to do. Squads will be trained by their leader and therefore will be more elite than their corresponding army member. They may also have specific functions as needed by the nature of the current situation and the dictation of the Army Leader. 2 special squads will go from army to army in case of emergency and whichever needs it at the time, and these will be even more heavily trained. As a bonus of being in a squad or army, the member may add an extra patch for their custom uniform.
Several strategies may be implemented before we find the best use for armies and squads working together.
An added note: The maximum army and squad size increases after a thousand members. Using this formula:
(After 1000) .10(Minor Threat Members) = Max Army Size
.15 (Max Army Size) = Max Squad Size

Minor Threat Army Names
-Alpha, Currently Held Open.
-Beta, Currently Held by Eddren
-Gamma, Currently Open.
-Delta, Currently Open.

-Names may now be personalized. Once the Squad has been confirmed to exist, the Squad-Leader must place his Squad in his Bio, along with regular updates on which members are in it.
========================================================
8) The Minor Threat Alliance System.
All members who join Minor Threat do agree to participate in this alliance system which unites all clans owned by the members in a fairly rigid alliance system. This alliance system will work to fight common enemies of Minor Threat Alliance Clans, which will be reflected by Minor Threat's enemy list. Clan leaders maintain the power to opt out of wars with certain clans but cannot side with the enemy against the alliance. Participating clans will also be included in the Alliance-exclusive free trade market in several industries (Technology, Construction, Clothing). The clans involved will also allow members to freely move from clan to clan without loss of rank (Excluding punitive reasons) in order to allocate the necessary resources to clans who are in crisis or under seige. Minor Threat will decide whether a war is major enough to get the entire alliance involved. All clans in the alliance agree to the Minor Threat basic rules outlined in rule 1.
A JudgementSystem will also be instituted to solve inter- alliance disputes. These will be fair trials with a jury of members not in either involved clan. In order to have the alliance recognized however, you must fill out this form: http://www.roblox.com/Forum/ShowPost.aspx?PostID=41838628
-The Alliance System will now have a few revisions:
-NO Alliance-Clan is allowed to GO TO WAR with Minor Threat. EVER. However, they are allowed to raid Minor Threat bases when there are NO OTHER RAIDERS.
-Minor Threat retains the exact same rights. However, they must ALSO add in several common courtesies; They must ALWAYS start the FRIENDLY raid off with 'Good luck!' There is to be no true flaming. All raids WILL end with 'Good Game.' Allies have earned our respect, and any who break these rules will be exiled from the Alliance System.
========================================================
9) The Minor Threat Free Trade Market System
All Alliance members are entitled to the ability to buy and sell things to the Minor Threat Free Market Stockpile. To Have your Product Approved, fill this out: http://www.roblox.com/Forum/ShowPost.aspx?PostID=42136228. Upon sale to the stockpile (Usually for fairly cheap), the creator of said tech is welcome to advertise and sell their product at any price using Minor Threat Alliance connections, group wall, etc. The shout is off limits for this purpose. The Stockpile will archive the product and use it in certain emergencies or in official Alliance places (Credit given) After a decent amount of time (A month or two) the stockpile will sell the product for fairly small prices in order to make up the money to purchase more technology. Minor Threat group members may also submit products for the sake of promotions, and a scripting department in Minor Threat will be introduced (With wage) to constantly create new technology to keep Minor Threat ahead of the competition. All products will be sold exclusively in the alliance, which attracts more alliance members interested in a share of the market, and allows higher sale prices as the product cannot be found outside of the exclusive market. The products are not in any way taxed. Spamming not tolerated of course.
A weekly economic boost donation shirt will be sold to group members to keep a large amount of capital in the stockpile. This shirt will go for 25-50 Robux and will give certain weeklong benefits for whoever buys them. These benefits are small but may make the difference in game. The benefits here may be purchased by enemies and used against us, but again they are fairly slight and the benefit of boosting our group enconomy far outweighs the risks. An additional note: All excess money will be turned into tickets for advertising reasons. I do not need any further personal things (Hats, Gear) and therefore it will all go back to the group economy or advertising. The Judgement system will handle economic disputes also.
-As the Economic Boost is not currently possible with the leader, there will be an election between trustworthy, BC-owning HRs as to who will keep it every year or so.
========================================================
10) Group Advertising Guidelines
I have made it so all ranks Soldier and Up can advertise in Minor Threat. I am doing this because I trust my group and I want its members to be as involved as possible. In order to do this, I am allowing my members to advertise my groups. I will send you the ads we have already if you ask me, but I prefer that you make high quality ads yourself and run them, as that allows our members to give to the shape of our group. If I see a really spectacular ad, I will try to find it's creator and promote them for their hard work.

So, when you make an ad for Minor Threat
1) Link it on the wall
2) Say how much your ran it for

Then I will be able to promote the actual creator.

RULES
No Copying other members ads without their permission, Demotion to Recruit
No Creating ads that Bash Minor Threat and link to our page, Demotion to recruit
Terrible Ads will be told to not run, if I see them running after 24 hours, demotion

I trust you guys to do a good job. Hopefully you have as much fun in this group as I do. Have fun!
-I will leave this unchanged.
========================================================
11) Basic Rights of Minor Threat Members
- Open opinions about group issues on wall and forums, so long as they are constructive and not flaming
- Right to complain over injustices done by higher ranks. Reviewed in appeals and then passed on to Judgementif warrented
- Right to customize the uniforms in any way that does not remove the Minor Threat on the back.
- Being in other enemy clans is fine so long as you do not fight for them or in any way against us
- Right to report corruption and other rule breaking without fear of demotion or exile
-No demotions/promotions without good reason.

-Once again, I agree with everything here, and leave it unchanged.
========================================================
12) Minor Threat Overall Objectives
-To reach a member count of about 1000 Active members
-To become fully organized internally
-To prove to roblox to be the strongest group in a fair fight
-To become feared yet respected for our accomplishments
-To give our members the best of all things group
-To Positively impact our clan community
-To Revolutionize groups everywhere

-To be capable of wall-posts by the hour.
-To bring fun back into Roblox.
========================================================
Guide will be updated whenever I need to.
Thank you for choosing Minor Threat.
Join Today
http://www.roblox.com/My/Groups.aspx?gid=201714
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Wowgnomes is not online. Wowgnomes
Joined: 27 Sep 2009
Total Posts: 26255
25 Oct 2011 08:24 PM
[ Content Deleted ]
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Eddren is not online. Eddren
Joined: 31 Mar 2008
Total Posts: 7430
25 Oct 2011 11:16 PM
Thanks.
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TheLastTheUltimate is not online. TheLastTheUltimate
Joined: 28 May 2011
Total Posts: 1530
28 Oct 2011 05:52 PM
Very good guide.
Minor Threat should prosper.
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johnnybgod is not online. johnnybgod
Joined: 18 Jul 2010
Total Posts: 159
07 Nov 2011 06:08 PM
Indeed we shall!
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