tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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| 24 Oct 2011 09:07 PM |
I've created a script that bans IPs.
Any questions won't be answered. |
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MOOJL
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| Joined: 27 Mar 2010 |
| Total Posts: 12241 |
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| 24 Oct 2011 09:07 PM |
*reads post*
*looks at primary*
*isn't surprised*
UAF; Keepin' It Classy Since 10/8/11 ~Moo~ |
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durmiente
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| Joined: 02 Apr 2009 |
| Total Posts: 2842 |
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| 24 Oct 2011 09:07 PM |
| Too bad it will be bypassed like the rest. |
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xHTMLx800
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| Joined: 25 Jun 2011 |
| Total Posts: 36 |
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| 24 Oct 2011 09:13 PM |
It's like ROBLOX, they aren't smart. (Hoping Admin/Mod is watching)
They are idiots. They are mentally insane. They are...
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| 24 Oct 2011 09:15 PM |
Er, Sonic, coming from a former exploiter, there IS no way to ban them if they know how to get around it.
They can just disable scripts before their player comes into the game, at least that's what I did to get around ban scripts. |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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| 24 Oct 2011 09:16 PM |
Sonic be trolling lol.
World's answer to exploiters:
Shoot them.
. . .
Ok so that's my answer, but it still counts! |
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| 24 Oct 2011 09:16 PM |
okay this guy is an idiot
period
Sonic don't waste your money, you'll be getting scammed. |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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b3njam1n
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| Joined: 05 Nov 2007 |
| Total Posts: 19389 |
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| 24 Oct 2011 09:18 PM |
| Use a algorithm to give the script a random name so they can't find and disable it? |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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| 24 Oct 2011 09:19 PM |
You don't need the name of a script to disable it...
just search for anything that's a script, and disable it. |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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xHTMLx800
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| Joined: 25 Jun 2011 |
| Total Posts: 36 |
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| 24 Oct 2011 09:20 PM |
| Coming from an exploiter. Salz is and forever will be better, but I could bypass SS's 'anti-exploit script'. In-fact it didn't seem to block much. |
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| 24 Oct 2011 09:21 PM |
| ehi still in early stages bro. |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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b3njam1n
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| Joined: 05 Nov 2007 |
| Total Posts: 19389 |
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| 24 Oct 2011 09:22 PM |
| That'd be trial and error then. What if there was a script in place where if any script is tampered with, that one activates? Add some dummy scripts so they would have a small chance of disabling the TamperPrevention script on the first go. I'm just giving ideas here... |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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tyler7778
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| Joined: 16 Oct 2010 |
| Total Posts: 17365 |
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