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Re: New ForceField Idea

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spinechiller is not online. spinechiller
Joined: 07 Feb 2008
Total Posts: 17210
20 Oct 2011 06:24 AM
This would help stop promoting spawnkillers in games. Basically, in most games, your forcefield lasts you about a good five seconds or so, right? And the forcefield is invincible, yes? But what happens when the spawnkiller just waits until the forcefield goes away and kills you? It's as if you never had the forcefield in the first place.

My idea is that your forcefield stays around you UNTIL you step off the spawn, and then for a few precious seconds to get away from any danger there may be. For example, the other day I was in Miked's Paintball. And as soon as it loaded up, my mom called me to go take the trash out. By the time I got back to the game, I had 16 WO's! I'm not the kind of person to brag about their KO's and complain about their WO's, but that's just not fair. If my idea was put to use there, however, I'd be invincible until I step off the spawn, and then for a few precious seconds to either kill the attackers camping at the castle, or to travel down the river for a quicker route away from danger. So, tell me what you thing! Critisism of any kind is welcome.

.:-S.C-:.
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WoodyGoalie is not online. WoodyGoalie
Joined: 20 Jan 2011
Total Posts: 2141
20 Oct 2011 06:48 AM
The only problem is how could you play "Sword Fights on the Spawns?"

♒~Newbs Are Epicness Served In A Bowl of Hot Chowder, You Know You Agree~♒
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emodude42 is not online. emodude42
Joined: 29 Dec 2010
Total Posts: 530
20 Oct 2011 06:51 AM
tag ur it
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Rowpunk is not online. Rowpunk
Joined: 20 Nov 2009
Total Posts: 7387
20 Oct 2011 07:09 AM
It's a commonly said idea, but this being said, even I could easily script it.

For instance, ForceFields currently have a time you set them to, most people leave it to the default, and that's that. Thought you could set the spawn FF to 0, and insert your own. The script would simply be a funciton that while they are touching the spawn, they have the FF, and once they step off of it, or pull out a tool, FF gets deleted, and the script gets deleted from their backpack (You can put scripts in StartGear ya' know)

Of course, I wouldn't want this in every game, which is why it'd be a thing for the community.
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Owlz is not online. Owlz
Joined: 05 Mar 2009
Total Posts: 1858
20 Oct 2011 07:52 AM
support.. but when u get off spawn... and get back on it.. u don't get a ff back
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mariofreak2009 is not online. mariofreak2009
Joined: 29 Apr 2009
Total Posts: 5552
20 Oct 2011 07:54 AM
It's a nice idea, but how would you play spawn fight places?
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MRDOHNUT is not online. MRDOHNUT
Joined: 27 Jan 2010
Total Posts: 9894
20 Oct 2011 09:42 AM
Its a good idea, but noobs would just be wimps and stay there.
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ScaryZombie is not online. ScaryZombie
Joined: 22 May 2008
Total Posts: 5468
20 Oct 2011 09:55 AM
Support.
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frozengaia is not online. frozengaia
Joined: 09 Oct 2009
Total Posts: 19760
20 Oct 2011 10:30 AM
rowpunk's owned the thread.
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laseralien is not online. laseralien
Joined: 16 Jun 2010
Total Posts: 1041
20 Oct 2011 12:35 PM
Scriptable. Make it yourself.
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