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| 16 Oct 2011 09:50 PM |
m = Instance.new("Model") m.Name = "Hello" m.Controller = 7 m.Parent = game.Workspace
head = Instance.new("Part") head.Name = "Head" head.Position = Vector3.new(6, 5.3, -0.5) head.Size = Vector3.new(2, 1, 1) head.formFactor = 0 head.BrickColor = BrickColor.new(24) head.Parent = m head.Locked = true torso = Instance.new("Part") torso.Name = "Torso" torso.Position = Vector3.new(6, 3.8, -0.5) torso.LeftSurface = 2 torso.RightSurface = 2 torso.Size = Vector3.new(2, 2, 1) torso.formFactor = 0 torso.Parent = m torso.Locked = true la = Instance.new("Part") la.Name = "Left Arm" la.Position = Vector3.new(7.5, 3.8, -0.5) la.Size = Vector3.new(1, 2, 1) la.formFactor = 0 la.BrickColor = BrickColor.new(199) la.Parent = m la.Locked = true ra = Instance.new("Part") ra.Name = "Right Arm" ra.Position = Vector3.new(4.5, 3.8, -0.5) ra.Size = Vector3.new(1, 2, 1) ra.formFactor = 0 ra.BrickColor = BrickColor.new(199) ra.Parent = m ra.Locked = true ll = Instance.new("Part") ll.Name = "Left Leg" ll.Position = Vector3.new(6.5, 1.8, -0.5) ll.Size = Vector3.new(1, 2, 1) ll.formFactor = 0 ll.BrickColor = BrickColor.new(199) ll.Parent = m ll.Locked = true rl = Instance.new("Part") rl.Name = "Right Leg" rl.Position = Vector3.new(5.5, 1.8, -0.5) rl.Size = Vector3.new(1, 2, 1) rl.formFactor = 0 rl.BrickColor = BrickColor.new(199) rl.Parent = m rl.Locked = true
h = Instance.new("Humanoid") h.Parent = m
me = Instance.new("SpecialMesh") me.Parent = head me.Scale = Vector3.new(1.25,1.25,1.25)
d = Instance.new("Decal") d.Parent = head d.Name = "face" d.Texture = "rbxasset://Textures\\Face.png"
head:makeJoints(); m.Torso:makeJoints() torso:makeJoints(); m.Torso:makeJoints() la:makeJoints(); m.Torso:makeJoints() ra:makeJoints(); m.Torso:makeJoints() ll:makeJoints(); m.Torso:makeJoints() rl:makeJoints(); m.Torso:makeJoints()
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| 16 Oct 2011 10:12 PM |
How should we know? Try it in Roblox Studio?
~ AFT, wrongfully banned ~ |
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