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Re: Cylinder Mesh does not carry over materials

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Riderj is not online. Riderj
Joined: 15 Aug 2011
Total Posts: 1534
14 Oct 2011 09:28 PM
I need the wood material on my brick, it just does not carry over that material once I put a CylinderMesh into it.

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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
14 Oct 2011 09:29 PM
Change it's shape into a cylinder and copy/paste it as you need?
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Riderj is not online. Riderj
Joined: 15 Aug 2011
Total Posts: 1534
14 Oct 2011 09:33 PM
It has the cross hair thing. That does not look nice when I have to CFrame it into the corner of my building. Any other suggestions?

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Riderj is not online. Riderj
Joined: 15 Aug 2011
Total Posts: 1534
14 Oct 2011 09:34 PM
Thank for the suggestion BTW.


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swmaniac is not online. swmaniac
Joined: 28 Jun 2008
Total Posts: 15773
14 Oct 2011 09:43 PM
*Plays around in Roblox studio*

Insert a special mesh into the brick, change it's meshtype to cylinder (material carries over with the special mesh). It only works with cube bricks though (all sides the same), so you'll need to copy and paste it as needed. It does not have the crosshairs.
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Riderj is not online. Riderj
Joined: 15 Aug 2011
Total Posts: 1534
14 Oct 2011 11:42 PM
Has to be a special dimension


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ultralegomaster5096 is not online. ultralegomaster5096
Joined: 17 Jan 2011
Total Posts: 4351
15 Oct 2011 05:51 AM
@sw; It's broken...Cylinders will not work if you use a specialmesh.
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