07lchris
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| Joined: 28 Feb 2010 |
| Total Posts: 1603 |
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| 14 Oct 2011 03:32 PM |
How? This is what I have so far, but I really dont seem to get the whole radians thing.
for i = 0,360,1 do wait(0.1) Grip.C0 = Grip.C0 * CFrame.Angles(0,0,math.rad(i)) end
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| 14 Oct 2011 03:34 PM |
| So wait, does this work, and you're just asking about radians? Radians are basically just a different unit of measurement for circles. Pi radians = 180 degrees. |
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07lchris
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| Joined: 28 Feb 2010 |
| Total Posts: 1603 |
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| 14 Oct 2011 03:35 PM |
That's what I don't get. If I want a brick for spin 360, how many radians is it?
I would be looking for some sort of function to automatically do this. |
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| 14 Oct 2011 03:38 PM |
2pi radians = 360 degrees :l
What do you mean by a function to automatically do this? Like, something that will rotate a brick in a circle for you? I don't think you can do that with just CFrame, you have to do it manually. |
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07lchris
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| Joined: 28 Feb 2010 |
| Total Posts: 1603 |
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| 14 Oct 2011 03:55 PM |
| That still doesn't help me get it automatically. :L |
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07lchris
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| Joined: 28 Feb 2010 |
| Total Posts: 1603 |
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| 14 Oct 2011 03:58 PM |
| Never mind. I got it sorted. :) Thanks for the help. |
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