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Fortitudo
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| Joined: 04 Feb 2011 |
| Total Posts: 10881 |
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| 12 Oct 2011 03:41 PM |
| I like it, but there are flaws such as alliances goign to war as a whole. |
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Fortitudo
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| Joined: 04 Feb 2011 |
| Total Posts: 10881 |
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| 12 Oct 2011 03:48 PM |
Also, terms and agreements would not be possible. I would like to know what examples of those would be, especially when you think that it should be a feature.
I think that if a single groups ticks off another single group, they should just go to war, not a whole alliance. |
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Thatworm
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| Joined: 09 Sep 2010 |
| Total Posts: 282 |
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| 12 Oct 2011 03:49 PM |
| Now I'm liking this idea. I also think that if someone wins a certain number of raids on a single fort they have the oporatunity to "take the fort and claim it their own" maybe add a limit to the ammount of stolen forts that way Super-Groups don't just raid and raid small groups 'til they overtake the fort. Also their should be the option to change a previously made group into a war group. because if not all the groups such as WIJ fear my group or even anyone's groups would have to be remade as a war group. And then the fee to swith to a war group from an already made group would be 50R$ less than creating a war group because of the initial 100$ cost. Good idea though and definatly support! |
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| 12 Oct 2011 03:50 PM |
great, GREAT essay there. *applause* indeed, it's a desprately needed thing to be fixed. however, i don't agree with the rules themselves.
for a start, the tech will always be overpowered, and it WILL make roblox lose the G rating.
for a seconadary, nine groups is too much already. i owned a truely VERY effient clan once, that only used five ranks. one for me, four as troops.
for a third, the flag might be placed in a box. and why not give points for defence? a defencive war is a beautiful strategy when used properly.
for a fourth, some groups prefer to have a HQ for meetings, not as an actually raidable base, and the forts is bypassable.
for a fifth, it WON'T stop bickering. it'll supress it, but not STOP it. people will say the system is faulty, it scored six points for that raid instead of three, etc.
for a sixth, ever heard of a 'relentless blitzkireg?' it's when the enemy just CONSTANTLY raids and raids and raids, like it never stops. empty server raiding shall occur, you'll HAVE to fix it
for a seventh, (this is the LAST one) i agree with fort. alliances do not mean that they are brothers, always watching out for each other. some groups want to fight other groups thier allies aren't.
this said, i can't not support the ammount of time and care you've put into this, so i'll support simply because of that. |
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| 12 Oct 2011 03:55 PM |
| maybe i should have used 'deny' instead of 'not support' on the last sentance. :/ |
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| 12 Oct 2011 04:03 PM |
fair enough.
but for number one, knife's don't shoot. and planes can have massive invisible lava attached to them, that kill on touch. and tanks can shoot a massive mortar.
but for number two, i did mean ranks, sorry :/.
but for number three, if it's in a box how can the offenders WIN?
but for number four, fair enough :/.
but for number five, fair enough agian :/.
but for number six, it's impossible to defend agianst an RB if you have a considerably lower ammount of people. if a 25 member group is wared on by... let's say FEAR, then how can they possibly survive? besides, the point is that empty server raiding shouldn't count.
but for number seven, fair enough yet agian :/. |
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| 12 Oct 2011 04:15 PM |
fair enough agian :/. discussions are fun, aren't they?
but on number one, i will assume that tanks and planes are only allowed for the DEFENDING team? thanks for clearing that up. this said, it will still probably lose roblox's G rating, and planes with massive slabs of invisible lava is annoying.
how about for roblox to predesign the tech in sets? and the themes will be modified to suit the genre of the group?
but for number three, how will you be able to tell if a group has a bad rep?
on number six, fair enough. :/. but an RB can still occur. how about no empty server raiding?
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| 13 Oct 2011 01:48 PM |
| This idea...is blowing my mind. But a bit complicated to understand...also it can be hacked/abused/exploited by the some members of larger clans. Larger clans want to win at any costs, even if it's not fair-play. |
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| 14 Oct 2011 04:57 AM |
| I quite like this, but why only one group for non BC? What if the groups are so close they merge? |
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Nighter8X
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| Joined: 07 Jul 2011 |
| Total Posts: 2249 |
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| 14 Oct 2011 05:06 AM |
Fear: WE RULE Rat:WE ROCK Noob group : i hate being a noob... |
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| 14 Oct 2011 02:50 PM |
tl;dr Whatever you said, I support. C&G needs improvements. |
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md524995
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| Joined: 03 Aug 2010 |
| Total Posts: 2708 |
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| 14 Oct 2011 03:44 PM |
*Claps hands* Very nice idea, worthy of being on Roblox :D |
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