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| 12 Oct 2011 10:22 AM |
For my game Rocket Fight Mega.
I'm done with the V.I.P., and there's a bomb giver, but whenever I die, I lose the bomb. |
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eJorge
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| Joined: 09 Jun 2011 |
| Total Posts: 5966 |
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Sapidum
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| Joined: 27 Aug 2011 |
| Total Posts: 735 |
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| 12 Oct 2011 12:19 PM |
| Just make the giver put it in their startergear. |
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einsteinK
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| Joined: 22 May 2011 |
| Total Posts: 1015 |
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| 12 Oct 2011 12:26 PM |
In the script o the giver change this part: ..tool.Parent = player.Backpack INTO: ..tool.Parent = player.StarterGear -- put weapon in startergear ..tool:clone().Parent = player.Backpack -- gives copy in backpack
I added that second line so you don't need to die first to get the bomb -.- |
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| 12 Oct 2011 01:56 PM |
| Just make the giver put it in their startergear. |
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| 12 Oct 2011 01:57 PM |
| lol i like letterally just made this for my game 5 mins ago.. when they get their weapon clone it into startergear. |
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| 12 Oct 2011 03:20 PM |
v = script.Parent.Parent t = script.Parent
function loadsave() m = t:Clone() Wait (4) m.Parent = game.Players:findFirstChild(v.Name) end
while true do if game.Workspace:findFirstChild(v.Name) == nil then loadsave() end Wait() end
Probably wont work, I didn't put much effort into it. |
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