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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Who know's map changer script

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tobymeyrick is not online. tobymeyrick
Joined: 13 Aug 2011
Total Posts: 1055
11 Oct 2011 01:53 AM
You know script? please help me
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bikerking200 is not online. bikerking200
Joined: 11 Mar 2010
Total Posts: 5047
11 Oct 2011 01:56 AM
50% of the scripters know the 'Map Changer' script.
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tobymeyrick is not online. tobymeyrick
Joined: 13 Aug 2011
Total Posts: 1055
11 Oct 2011 02:00 AM
then tell me please?!
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LCPLgeek is not online. LCPLgeek
Joined: 28 Dec 2009
Total Posts: 2770
11 Oct 2011 04:57 AM
--The Guide Is In this script. For new robloxians push the plus [+] sign to see it and double click the script to read it.

print("Map Changer Script Loaded")
print("--SonixSonic--")

while true do
game.Lighting.Map1:clone().Parent = game.Workspace
wait(600) --Change this to the time between each map. Goes in seconds not minutes or hours. You can do min. or hrs. if u know how much seconds are on there.
local msg = Instance.new("Message")
msg.Parent = game.Workspace
msg.Text = ("Energy Plant")--Change the CTF thing and the Map title.
wait(3)
msg:remove()
game.Workspace.Map1:remove()
wait()

game.Lighting.Map2:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Spire(Ground)")
wait(3)
msg:remove()
game.Workspace.Map2:remove()
wait()

game.Lighting.Map3:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Spire(Outer space)")
wait(3)
msg:remove()
game.Workspace.Map3:remove()
wait()

game.Lighting.Map4:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Zanbar")
wait(3)
msg:remove()
game.Workspace.Map4:remove()
wait()

game.Lighting.Map5:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Covenant Mainbase")
wait(3)
msg:remove()
game.Workspace.Map5:remove()
wait()

game.Lighting.Map6:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Vahalla")
wait(3)
msg:remove()
game.Workspace.Map6:remove()
wait()

game.Lighting.Map7:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("SnowBound")
wait(3)
msg:remove()
game.Workspace.Map7:remove()
wait()

game.Lighting.Map8:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("SnowBase")
wait(3)
msg:remove()
game.Workspace.Map8:remove()
wait()

game.Lighting.Map9:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("Last Resort")
wait(3)
msg:remove()
game.Workspace.Map9:remove()
wait()

game.Lighting.Map10:clone().Parent = game.Workspace
wait(600)--Change this to the time between each map.
msg.Parent = game.Workspace
msg.Text = ("PowerHouse")
wait(3)
msg:remove()
game.Workspace.Map10:remove()
wait()


end

I randomly grabbed this out of the free models. There's better ones that do random math, but I'm busy making a DP starter script.
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bikerking200 is not online. bikerking200
Joined: 11 Mar 2010
Total Posts: 5047
11 Oct 2011 05:59 AM
Wow thats one long script here:


for i = 1,3 --Change 3 to how many maps you have
M = game.Lighting["Map"..i]:Clone()
while wait(600) do
m = Instance.new("Message",Workspace)
for d = 10,0, -1 do
wait(0.6)
m.Text = "The map will be ready in "..d
end
wait(600)
M:Remove()
end end
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bikerking200 is not online. bikerking200
Joined: 11 Mar 2010
Total Posts: 5047
11 Oct 2011 06:09 AM
Oops missed something



for i = 1,3 --Change 3 to how many maps you have
M = game.Lighting["Map"..i]:Clone()
while wait(600) do
m = Instance.new("Message",Workspace)
for d = 10,0, -1 do
wait(0.6)
m.Text = "The map will be ready in "..d
end
m:Remove()
M.Parent = Workspace
wait(600)
M:Remove()
end end
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su8 is not online. su8
Joined: 06 Mar 2009
Total Posts: 6334
11 Oct 2011 07:50 AM
Wouldn't it be better if your for loop was inside the while loop?
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bikerking200 is not online. bikerking200
Joined: 11 Mar 2010
Total Posts: 5047
11 Oct 2011 08:04 AM
Idk I just made that script while I was in a game.
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tobymeyrick is not online. tobymeyrick
Joined: 13 Aug 2011
Total Posts: 1055
11 Oct 2011 03:33 PM
I just want normal map changer script that work's and wat to change and how to use it please will u tell me?
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