kenny126
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| Joined: 04 Sep 2008 |
| Total Posts: 1776 |
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| 08 Oct 2011 12:47 PM |
reload = 1 wait(2)
while true do p = Instance.new("Part") p.Position = script.Parent.Position p.Size = Vector3.new(1,1,1) p.Name = "ABrick" p.BrickColor = BrickColor.new("Grey") p.TopSurface = ("Smooth") p.BottomSurface = ("Smooth") p.Parent = script.Parent.Parent.Parent p.Shape = 0 wait(reload) end
How would I make it so their is fire in the brick? |
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kenny126
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| Joined: 04 Sep 2008 |
| Total Posts: 1776 |
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Sapidum
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| Joined: 27 Aug 2011 |
| Total Posts: 735 |
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| 08 Oct 2011 12:49 PM |
| Instance.new("Fire").Parent = whateveryouwant |
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kenny126
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| Joined: 04 Sep 2008 |
| Total Posts: 1776 |
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| 08 Oct 2011 12:52 PM |
So,,,,
reload = 1
wait(2)
while true do p = Instance.new("Part") p.Position = script.Parent.Position p.Size = Vector3.new(1,1,1) p.Name = "ABrick" p.BrickColor = BrickColor.new("Grey") p.TopSurface = ("Smooth") p.BottomSurface = ("Smooth") p.Parent = script.Parent.Parent.Parent p.Shape = 0 p.Instance.new("Fire").Parent = Part wait(reload) end
Que? |
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| 08 Oct 2011 01:12 PM |
reload = 1
wait(2)
while true do p = Instance.new("Part") p.Position = script.Parent.Position p.Size = Vector3.new(1,1,1) p.Name = "ABrick" p.BrickColor = BrickColor.new("Grey") p.TopSurface = ("Smooth") p.BottomSurface = ("Smooth") p.Parent = script.Parent.Parent p.Shape = 0 Instance.new("Fire", p) wait(reload) end
~This makes absolutely no sense~ |
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| 08 Oct 2011 01:15 PM |
Sorry was testing at my place :3 make "p.Parent = script.Parent.Parent" p.Parent = script.Parent.Parent.Parent ...
~This makes absolutely no sense~ |
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