BlastBang
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| Joined: 22 Apr 2011 |
| Total Posts: 10075 |
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Mo7phR
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| Joined: 13 May 2011 |
| Total Posts: 44100 |
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| 07 Oct 2011 02:30 PM |
| Stop being a snappy impatient turtle. |
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BlastBang
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| Joined: 22 Apr 2011 |
| Total Posts: 10075 |
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| 07 Oct 2011 02:30 PM |
@super
The cones, the hexagons, the octogons, the cylanders, |
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| 07 Oct 2011 02:31 PM |
| One of them already came out |
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| 07 Oct 2011 02:31 PM |
| Oh yeah, I remember those. |
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gkku
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| Joined: 02 May 2008 |
| Total Posts: 19871 |
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| 07 Oct 2011 02:32 PM |
Like the PyramidPart and RampPart?
I THINK telamon said a few months back they wanted to re-work something (physics engine, maybe? I forget) before they released them. Also, they never promised them. |
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Fuutuu
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| Joined: 07 Jun 2011 |
| Total Posts: 13624 |
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BlastBang
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| Joined: 22 Apr 2011 |
| Total Posts: 10075 |
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| 07 Oct 2011 05:04 PM |
@futu
... You can't walk on a mesh. |
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| 07 Oct 2011 05:05 PM |
| You CAN, walk on mesh. You dunce. |
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BlastBang
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| Joined: 22 Apr 2011 |
| Total Posts: 10075 |
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| 07 Oct 2011 05:06 PM |
| Yes, But not without adding bricks under the mesh, |
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