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| 07 Oct 2011 02:21 PM |
| i have a body Gyro in an NPC i made and he like wobbles back and forth while he walks to his destination.. how could fix the wobbling? |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 07 Oct 2011 02:22 PM |
| Remove the Gyro and use :MoveTo(). |
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| 07 Oct 2011 02:27 PM |
| i have moveto, im using the gyro to stabilize him bc he cant walk using moveto alone.. |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 07 Oct 2011 02:29 PM |
Yes, humanoids are able to walk to their target Vector3 without any Body instances.
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| 07 Oct 2011 02:32 PM |
| i know, he just keeps falling down when he walks.. and his legs/arms arnt moving, but i didnt script them too |
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| 07 Oct 2011 02:34 PM |
| Well, it depends. 1) Did you remove the value in the gyro that turns bricks? 2) He has no animation script to make him move... |
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| 07 Oct 2011 02:38 PM |
| i didnt animate him, and yes i removed everything in the gyro except an upwards torque |
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| 07 Oct 2011 02:45 PM |
| You needs roblox's animation script.. |
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| 07 Oct 2011 02:49 PM |
| ok. is that the one in like every zombie named Robot? and how would i use that? |
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