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| 02 Oct 2011 11:34 AM |
It's a power generator; currently just for looks. If possible, some scripters can program it to actually power a fort. If so, raiders can hack and temporarily disable it, shutting down sentries I also plan to build with help from scripters.
Give me your feedback: [http://www.roblox.com/RAT-Power-Generator-item?id=62922346] |
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| 02 Oct 2011 12:50 PM |
Just finished the power core.
[http://www.roblox.com/RAT-Power-Core-item?id=62973328] |
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wildnick7
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| Joined: 01 Feb 2011 |
| Total Posts: 7600 |
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wildnick7
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| Joined: 01 Feb 2011 |
| Total Posts: 7600 |
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| 02 Oct 2011 12:56 PM |
looks like a nuke/rocket
no grammer ftw |
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DrWaffler
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| Joined: 16 Sep 2011 |
| Total Posts: 4248 |
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| 02 Oct 2011 12:56 PM |
Hi, saw it last night.
It's great :) |
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Fortitudo
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| Joined: 04 Feb 2011 |
| Total Posts: 10881 |
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| 02 Oct 2011 12:57 PM |
@ wild
It's supposed to be a small tower. |
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| 02 Oct 2011 12:57 PM |
| Do you happen to have the game called Nuclear Dawn? |
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| 02 Oct 2011 12:58 PM |
No, Shadow, not at all. :/
I'm guessing one of these models bears a resemblance? |
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| 02 Oct 2011 12:59 PM |
| I like this idea a lot! I might be able to help you script. I can do some decent scripting. If you do need help just PM me or post back here. :) |
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Solotaire
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| Joined: 30 Jul 2009 |
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| 02 Oct 2011 01:08 PM |
A basic outline for a script that could do some stuff. Please ignore any errors as I am too lazy to actually test it. :p
What it does is you click on it, and it changes the power level
power = 50 function c(hit) [ Find the character's team ] if teamColor = [Raiders' Team colour] and if power > 0 then power = power - 1
if teamColor = [Defender's Team colour] and if power < 50 then power = power + 1
if power = 0 then game.Worskpace.Turret.BulletScript.Enabled = False script.Parent.BrickColor = 23 -- Or whatever color and however this part is worded
if power = 25 then script.Parent.BrickColor = 24 -- Making up colours and not sure if this is right syntax
if power = 50 then game.Workspace.Turret.BulletScript.Enabled = True script.Parent.BrickColor = 22
end end end end end end end -- Not sure if this is the right amount of ends, just said it a bunch of times. :p
script.Parent.Clicked:connect(hit) -- Or is it (c)? |
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patgogo14
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| Joined: 09 Jul 2010 |
| Total Posts: 454 |
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