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| 01 Oct 2011 06:08 AM |
| I think I've heard someone about removing chat, something like removing the chat root of the BubbleChat. I'm working on a chat GUI, so, I'd appreciate it if anyone knew how to remove the roblox bubble chat GUI, using a script. Pretty sure it's possible, but I forgot how. |
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| 01 Oct 2011 06:26 AM |
| If you want to create your own chat GUI just configure the place to Bubble Chat... |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 01 Oct 2011 06:44 AM |
| @RATEX, he ment remove the bubble chat AND the chatbox, so he can make his own. It is possible, and ROBLOX wouldn't ban you for doing it. I've done it before and didn't get banned. But I forgot how you do it... |
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| 01 Oct 2011 07:08 AM |
| I'm getting sick of people who don't admit things, no offence but just be honest. You can get banned for it, it's just like removing the CoreGui which I got banned for it before. |
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digpoe
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| Joined: 02 Nov 2008 |
| Total Posts: 9092 |
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| 01 Oct 2011 07:10 AM |
| @RATEX, I would've been banned then, because I have removed the CoreGui... |
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| 01 Oct 2011 07:11 AM |
| In game or just in Studio? I got banned for it too because I "advertised" it and gave out the info on how to do it. |
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| 01 Oct 2011 07:20 AM |
Localscript:
game:GetService("Debris"):AddItem(game:findFirstChild("ChatHud",true),0)
Enjoy. |
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| 01 Oct 2011 07:22 AM |
| @Utter you still have to teach me about getfenv() and setfenv() :P |
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| 01 Oct 2011 07:24 AM |
| Thanks, Utter. Should I put it on BubbleChat, Classic Chat or does it not matter using that? |
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| 01 Oct 2011 07:34 AM |
@Master
Put it on classic chat.
@RATEX
Really? o: I never made that promise lol. |
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| 01 Oct 2011 07:35 AM |
| I guessed Classic Chat. Well, I'm working on my chat GUI now. |
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| 01 Oct 2011 08:01 AM |
@Utter But you said you would teach me about it sometime, when we were in that SB. |
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| 01 Oct 2011 08:11 AM |
| It doesn't seem to remove the chat. =/ |
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| 01 Oct 2011 08:15 AM |
Here is the main script for it:
local MessagesStored = 0
function GetTeam(Color) local c = game.Teams:GetChildren() for i = 1, #c do if c[i].TeamColor == Color then return c[i].Name end end return "G_ACT_Neutral" end
game:GetService("Debris"):AddItem(game:findFirstChild("ChatHud",true),0)
game.Players.PlayerAdded:connect(function(newPlayer) newPlayer.Chatted:connect(function(msg) local Tag = Instance.new("StringValue") MessagesStored = MessagesStored + 1 Tag.Name = "Message"..MessagesStored Tag.Value = msg local Tag2 = Tag:clone() Tag.Name = "Player" Tag.Value = newPlayer.Name local Tag3 = Tag2:clone() Tag3.Name = "Team" Tag3.Value = GetTeam(newPlayer.TeamColor) Tag.Parent = script.Parent Tag2.Parent = Tag Tag3.Parent = Tag end) end) |
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| 01 Oct 2011 08:35 AM |
Well, this won't work. It doesn't seem to add the values.
local MessagesStored = 0 --[[ function GetTeam(Color) local c = game.Teams:GetChildren() for i = 1, #c do if c[i].TeamColor == Color then return c[i].Name end end return "G_ACT_Neutral" end]]
game.Players.PlayerAdded:connect(function(newPlayer) newPlayer.Chatted:connect(function(msg) MessagesStored = MessagesStored + 1 local Tag = Instance.new("StringValue") Tag.Name = "Message"..MessagesStored Tag.Value = msg local Tag2 = Tag:clone() Tag2.Name = "Player" Tag2.Value = newPlayer.Name local Tag3 = Tag2:clone() Tag3.Name = "Team" -- Tag3.Value = GetTeam(newPlayer.TeamColor) Tag.Parent = script.Parent Tag2.Parent = Tag Tag3.Parent = Tag end) end) |
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| 01 Oct 2011 09:34 AM |
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char) game.Lighting.MY LOCAL SCRIPT I GAVE YOU:clone().Parent = char end) end)
Learn how to use localscripts, please. |
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| 01 Oct 2011 10:28 AM |
| @Utter just put it in StarterPack/StarterGui. |
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| 01 Oct 2011 12:08 PM |
| Uttermost, I know how to use them, but it didn't work. |
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