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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: Other coding languages.

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cheese5505 is not online. cheese5505
Joined: 05 Nov 2010
Total Posts: 105
27 Sep 2011 02:31 AM
Is ROBLOX Ever gonna implement other coding languages other than Lua? Like in HTML you can say "code type=JavaScript" and you can type jvascript. Will Somthing like that be in ROBLOX? The only problem is what coding languages will be implemented and how can you implement them into your scripts, IDEAS: function eatCheese()
if game.Workspace.CHEESE = true
then
run(JAVA(blah blah blah)
else
print("lulz")

OR:
A new script type.
new > object > Java Script > EditScript

public static ScriptName {


}

Any other suggestions leave it below.
Also, java would become a problem. People with no java wouldnt get the full experience. AND they would have to add java somewhere in ROBLOX.


cheese5505z
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SCARFACIAL is not online. SCARFACIAL
Joined: 28 Jan 2010
Total Posts: 7970
27 Sep 2011 02:38 AM
No. Shoo.

Regards,
~Scarfacial
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cheese5505 is not online. cheese5505
Joined: 05 Nov 2010
Total Posts: 105
27 Sep 2011 02:50 AM
what the...

ok...

?...
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ElectricAxel is not online. ElectricAxel
Joined: 15 May 2009
Total Posts: 16239
27 Sep 2011 03:44 AM
You know how hard that would be and how many security holes that would have? Just make your own parser. :P


--------------------------
http://www.roblox.com/Forum/ShowPost.aspx?PostID=38653403

Dunno if I should feel proud or worried about myself. ._.
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nike6330 is not online. nike6330
Joined: 11 Feb 2009
Total Posts: 154
27 Sep 2011 07:39 AM
What would you do with javascript in places?
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cheese5505 is not online. cheese5505
Joined: 05 Nov 2010
Total Posts: 105
27 Sep 2011 01:32 PM
I'm only using java as a example, they could implement C, C++ and more.
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Fredfishy is not online. Fredfishy
Joined: 21 Mar 2009
Total Posts: 4197
27 Sep 2011 01:33 PM
No, security holes :|
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cheese5505 is not online. cheese5505
Joined: 05 Nov 2010
Total Posts: 105
27 Sep 2011 01:36 PM
Fill them with code.
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Fredfishy is not online. Fredfishy
Joined: 21 Mar 2009
Total Posts: 4197
27 Sep 2011 01:37 PM
@cheese, that would require a rewrite of the actual code. Also, what would be the advantage?
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cheese5505 is not online. cheese5505
Joined: 05 Nov 2010
Total Posts: 105
27 Sep 2011 01:58 PM
Well, I know we can kinda do this already, but if we use (BTW, I'm using java as a example) public void render(float alpha) { if (blind) return, which would make the player blined. If you edited the script you could make it render better.



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Fredfishy is not online. Fredfishy
Joined: 21 Mar 2009
Total Posts: 4197
27 Sep 2011 02:11 PM
Exactly. We can do it already, so it's pointless..
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