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| 27 Sep 2011 02:31 AM |
Is ROBLOX Ever gonna implement other coding languages other than Lua? Like in HTML you can say "code type=JavaScript" and you can type jvascript. Will Somthing like that be in ROBLOX? The only problem is what coding languages will be implemented and how can you implement them into your scripts, IDEAS: function eatCheese() if game.Workspace.CHEESE = true then run(JAVA(blah blah blah) else print("lulz")
OR: A new script type. new > object > Java Script > EditScript
public static ScriptName {
}
Any other suggestions leave it below. Also, java would become a problem. People with no java wouldnt get the full experience. AND they would have to add java somewhere in ROBLOX.
cheese5505z |
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| 27 Sep 2011 02:38 AM |
No. Shoo.
Regards, ~Scarfacial |
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| 27 Sep 2011 03:44 AM |
You know how hard that would be and how many security holes that would have? Just make your own parser. :P
-------------------------- http://www.roblox.com/Forum/ShowPost.aspx?PostID=38653403
Dunno if I should feel proud or worried about myself. ._. |
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nike6330
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| Joined: 11 Feb 2009 |
| Total Posts: 154 |
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| 27 Sep 2011 07:39 AM |
| What would you do with javascript in places? |
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| 27 Sep 2011 01:32 PM |
I'm only using java as a example, they could implement C, C++ and more.
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Fredfishy
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Fredfishy
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| Joined: 21 Mar 2009 |
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| 27 Sep 2011 01:37 PM |
| @cheese, that would require a rewrite of the actual code. Also, what would be the advantage? |
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| 27 Sep 2011 01:58 PM |
Well, I know we can kinda do this already, but if we use (BTW, I'm using java as a example) public void render(float alpha) { if (blind) return, which would make the player blined. If you edited the script you could make it render better.
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Fredfishy
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| Joined: 21 Mar 2009 |
| Total Posts: 4197 |
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| 27 Sep 2011 02:11 PM |
| Exactly. We can do it already, so it's pointless.. |
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