miz656
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| Joined: 19 Jul 2010 |
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| 20 Sep 2011 03:33 PM |
local myTableone = {"Smallpath1"} game.Players.PlayerAdded:connect(function(Player) b = Player:FindFirstChild("leaderstats") c = Player.leaderstats:FindFirstChild("Money") game.Workspace["Path175$"].Head.Touched:connect(function(hit) if Player.TeamColor == BrickColor.new("Bright red") then if c.Value == 175 then c.Value = c.Value -175 game.Workspace["Path175$"]:Remove() game.Lighting.myTableone[1]:clone() game.Lighting.myTableone[1].Parent = Workspace game.Workspace.myTableone[1].CFrame = CFrame.new(-144.5, 2, 56) end end end) end) |
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grimm343
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| Joined: 18 Sep 2008 |
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| 20 Sep 2011 03:35 PM |
game.Workspac[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56)
Perhaps that? |
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grimm343
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| 20 Sep 2011 03:36 PM |
game.Workspace[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56)
Sorry, I trimmed off the 'e'. :o |
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miz656
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| 20 Sep 2011 03:39 PM |
| Right now I'm testing it.But why did you say that? |
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grimm343
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| 20 Sep 2011 03:42 PM |
game.Workspace.myTableone[1].CFrame
That would make it look for something named 'myTableone[1]' inside Workspace.
Using brackets, and the fact that tables have strings, you can grab what the first string is, there.
What 'game.Workspace[myTableone[1]].CFrame' would be, is the same as..
game.Workspace["Smallpath1"].CFrame |
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miz656
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| 20 Sep 2011 03:44 PM |
| OH, but it still didn't work. |
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grimm343
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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miz656
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| Joined: 19 Jul 2010 |
| Total Posts: 15336 |
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grimm343
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| Joined: 18 Sep 2008 |
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| 20 Sep 2011 04:20 PM |
local myTableone = {"Smallpath1"} game.Players.PlayerAdded:connect(function(Player) b = Player:FindFirstChild("leaderstats") c = Player.leaderstats:FindFirstChild("Money") game.Workspace["Path175$"].Head.Touched:connect(function(hit) if Player.TeamColor == BrickColor.new("Bright red") then if c.Value == 175 then c.Value = c.Value -175 game.Workspace["Path175$"]:Remove() game.Lighting.myTableone[1]:clone() game.Lighting.myTableone[1].Parent = Workspace game.Workspace.myTableone[1].CFrame = CFrame.new(-144.5, 2, 56) end end end) end)
Let's go through it, then..
'Smallpath1' is a brick in Workspace. When a Player joins the game, a function that searches for the values in leaderstats.. What is the point of b and c being there? When a brick named 'Head' in the model named 'Path175$' gets touched, a new function runs. If the TeamColor is Br Red, then the player's money goes down 175, ONLY IF the value of the money, beforehand, is 175. After subtracting 175, you remove a brick in Workspace named 'Path175$'. The next three lines have to be changed.
local z = game.Lighting[myTableone[1]]:Clone().Parent = Workspace z:MakeJoints() game.Workspace[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56)
After that, the ends close the functions and all other statements. |
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miz656
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| 20 Sep 2011 04:38 PM |
| Dude, I know how it works. It's just not working. |
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grimm343
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| 20 Sep 2011 04:41 PM |
| I do not think that you read my entire post. Please go back and read it again. |
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| 20 Sep 2011 04:47 PM |
if c.Value == 175 then c.Value = c.Value -175
Should be:
if c.Value >= 175 then c.Value = c.Value -175
-[::ƧѡÎḾḠΰῩ::]- -[::Maker of stuff and breaker of combos::]- |
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grimm343
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| 20 Sep 2011 04:55 PM |
Miz, in short..
What I told you to do in the post you refused to read..
game.Workspace["Path175$"]:Remove() game.Lighting.myTableone[1]:clone() game.Lighting.myTableone[1].Parent = Workspace game.Workspace.myTableone[1].CFrame = CFrame.new(-144.5, 2, 56)
Should be..
local z = game.Lighting[myTableone[1]]:Clone().Parent = Workspace z:MakeJoints() game.Workspace[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56) |
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| 20 Sep 2011 04:57 PM |
game.Workspace[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56) kthx |
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miz656
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| Joined: 19 Jul 2010 |
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| 20 Sep 2011 05:04 PM |
@grimm
Workspace.BIG:9: unexpected symbol near '='
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grimm343
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| 20 Sep 2011 05:08 PM |
Change it to this then..?
local z = game.Lighting[myTableone[1]]:Clone() z.Parent = game.Workspace z:MakeJoints() game.Workspace[myTableone[1]].CFrame = CFrame.new(-144.5, 2, 56) |
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miz656
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| 20 Sep 2011 05:15 PM |
| Stil didn't work! No ouput! |
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MrNicNac
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| Joined: 29 Aug 2008 |
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| 20 Sep 2011 05:19 PM |
| Try changing the name of the block with a dollar sign in it. I'm fifty-fifty on that being a syntactical problem. |
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| 20 Sep 2011 05:29 PM |
| It's not a syntax problem unless the string is in string.format(). |
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miz656
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| Joined: 19 Jul 2010 |
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| 20 Sep 2011 05:30 PM |
My friend said that I should use script.Parent because I used game.WOrkspace to much. But I can't say script.Parent because I'm gonna have more objects in the table Also, that didn't work :( |
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| 20 Sep 2011 05:38 PM |
Try this:
local myTableone = {"Smallpath1"} for i,v in pairs(myTableone) do
game.Workspace["Path175$"].Head.Touched:connect(function(hit) b = hit.Parent:findFirstChild("leaderstats") c = b:findFirstChild("Money") if hit.Parent.TeamColor == BrickColor.new("Bright red") then if c.Value >= 175 then c.Value = c.Value - 175 game.Workspace["Path175$"]:Remove() local hi = game.Lighting[v]:clone() hi.Parent = workspace hi.CFrame = CFrame.new(-144.5, 2, 56) else print("MOOAR MONEY NAO") end end end) end |
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| 20 Sep 2011 05:47 PM |
local myTableone = {"Smallpath1"} function CharacterSpawned(Player, char, b, c) while Player.Character if Player.TeamColor == BrickColor.new("Bright red") then if c.Value >= 175 then c.Value = c.Value -175 while char:FindFirstChild("Torso") == nil do wait() end game.Workspace.myTableone[1].CFrame = CFrame.new(-144.5, 2, 56) end end end game.Players.PlayerAdded:connect(function(Player) b = Player:FindFirstChild("leaderstats") while b == nil do local ch = Player.ChildAdded:wait() if ch.Name == "leaderstats" then b = ch end end c = Player.leaderstats:FindFirstChild("Money") while c == nil do local ch = b.ChildAdded:wait() if ch.Name == "Money" then c = ch end end if Player.Character ~= nil then CharacterSpawned(Player, Player.Character, b, c) end Player.CharacterAdded:connect(function(char) CharacterSpawned(Player, char, b, c) end) end) |
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| 20 Sep 2011 05:48 PM |
This is a fixed version of my post.
local myTableone = {"Smallpath1"} function CharacterSpawned(Player, char, b, c) if Player.TeamColor == BrickColor.new("Bright red") then if c.Value >= 175 then c.Value = c.Value -175 while char:FindFirstChild("Torso") == nil do wait() end game.Workspace.myTableone[1].CFrame = CFrame.new(-144.5, 2, 56) end end end game.Players.PlayerAdded:connect(function(Player) b = Player:FindFirstChild("leaderstats") while b == nil do local ch = Player.ChildAdded:wait() if ch.Name == "leaderstats" then b = ch end end c = Player.leaderstats:FindFirstChild("Money") while c == nil do local ch = b.ChildAdded:wait() if ch.Name == "Money" then c = ch end end if Player.Character ~= nil then CharacterSpawned(Player, Player.Character, b, c) end Player.CharacterAdded:connect(function(char) CharacterSpawned(Player, char, b, c) end) end) |
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