dirk29
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| Joined: 26 May 2010 |
| Total Posts: 1142 |
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| 19 Sep 2011 03:43 PM |
print("Mute Script")
function onEntered(newPlayer) newPlayer.SuperSafeChat = true end
game.Players.ChildAdded:connect(onEntered)
Ok. I tried to make a mute script for testing. Then i was gonna put it in a admin script. I tried to do it this way but it didn't work. Any ideas to help? |
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dirk29
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| Joined: 26 May 2010 |
| Total Posts: 1142 |
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| 19 Sep 2011 03:46 PM |
okay, the problem is that you put . instead of :
:SetSuperSafeChat(true)
But that method is locked anyway.
~Construction Sorcus |
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dirk29
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| Joined: 26 May 2010 |
| Total Posts: 1142 |
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| 19 Sep 2011 03:48 PM |
| Well Can i Ask. Is There A Way To Mute? |
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| 19 Sep 2011 03:50 PM |
Without hacking there is not. Also learn some grammar. Do not put a capital at the beginning of every word, and capitalize the word 'I' always.
~Construction Sorcus |
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| 19 Sep 2011 03:51 PM |
"Well Can i Ask. Is There A Way To Mute?"
I like how the only word he DIDN'T capitalize was i
-[::ƧѡÎḾḠΰῩ::]- -[::Maker of stuff and breaker of combos::]- |
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dirk29
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| Joined: 26 May 2010 |
| Total Posts: 1142 |
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| 19 Sep 2011 04:00 PM |
| I'm typing quickly. I g2g soon so sorry for my grammar. |
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