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| 17 Sep 2011 05:44 PM |
We stand at the beginning ofa new age. Our people have forsaken the normadic ways of the huns, and settle in a city. They look to you to guide them, into the uncertian future. my leader, I beleive that if we wish to survive, we must make our city strong, posperous, and once we have grown, we must send settlers to build even more cities across the land. Cities are the most powerful of all human creations, for in within cities, we can create the mighty armies needed, to defend ourselves, and to bring defeat to our foes. My leader, our fate is in your hands, will we be a warlike people, striking fear into other nations, or will we be peaceful, and cultured, and a nation of philosphors and artists, or will our wise men and scientists chart a course, that will bring us into a glorious future of astounding science, and inmagine tecnology? What will the future hold for us? Will we be yet another forgotten people, or will you prove that you're the greatest ruler the world has ever known, and build for us a civilization for the ages, a civilization to STAND THE TEST OF TIME?
Our people await your orders.
Starting year: 4000 BC
Ancient tech tree link:http://www.roblox.com/Tech-Tree-item?id=61979578
Teh sheeeet
Civ name:(You can be Egypt, Inca, ect, but you must start at their original spot. Unique unit:(Only admins can have more than one Unique unit) Culture:(Far Eastern, Mesoamerican, ect) Starting spot: Terrain: Most Common Resource(3 max, admins 4): Starting 2 techs:(Must be at the very beginning of the tech tree) Civilization traits: Are you near the coast? Are you near a river?:
Rules: Roblox rules When we get to the modern times, NO NUKES No godmodding. Put "civilization" at the end of your sheet. First 4 people that fill out the sheet are admins. There are barbarian tribes EVERYWHERE, but are small in number, and weak. You don't know any other civ until you get someone to find them. I wouldnt suggest starting on an island. Not even admins can start with more than 2 techs. 2 RP post is 20 years, but in a battle scene, only 4 hours. Don't advance too fast. You can be Far Eastern in Africa, ect Civ name: Laohia Unique unit: Laohian guard, Laohian Warrior Culture: Far Eastern Starting spot: East coast of the Gulf of Mexico. Terrain: Grassland, with some farmland to the north and mountains to the west. Most Common Resources:Stone, Fish, Wood, and gems. Starting 2 techs: Alphabet, and Bronze working Civilization traits: Trading Expansionists Are you near the coast?: Yes Are you near a river?: Yes |
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| 17 Sep 2011 05:49 PM |
Civ name: Ketarah Unique unit: Karah Immortal Culture: Semi-far eastern Starting spot: West coast of the gulf of Mexico. Terrain: Rocky, sandy. Most Common Resource(3 max, admins 4): Iron, stone. Starting 2 techs: Pottery, fishing Civilization traits: Defensive, cautious Are you near the coast? Yes. Are you near a river?: No. |
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| 17 Sep 2011 08:50 PM |
Civ name:Aqualia Unique unit:(Only admins can have more than one Unique unit)Ram [tank] APR infantry [modern day infantry Culture:(Far Eastern, Mesoamerican, ect)Eurpoean Starting spot:near modernday France Terrain:forests hills with one or two mountains and grasslands Most Common Resource(3 max, admins 4):Aluminum Oil ,Oak, dye Starting 2 techs:(Must be at the very beginning of the tech tree)Alphabet,Bronzeworking Civilization traits:very religous and stubborn Are you near the coast? yes Are you near a river?:yes [ it goes around the city]
Civilzation
and dude the intro is from Civilzation Revoloution i LOVE that game
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lgmmrm
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| Joined: 12 Feb 2008 |
| Total Posts: 1211 |
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| 17 Sep 2011 09:04 PM |
Civ name: Iroquois Federation Unique unit: The Iroquois Guerilla, The Tomahawk Thrower Culture:Native American Starting spot: New England Terrain: Hilly, some mountains, a coast, and forests Most Common Resource(3 max, admins 4): Maple Syrup, Timber, Fish, Coal Starting 2 techs: Bronze Working, Fishing Civilization traits: Industrialist, religious Are you near the coast? Yes Are you near a river?: Yes |
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lgmmrm
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| Joined: 12 Feb 2008 |
| Total Posts: 1211 |
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| 17 Sep 2011 09:04 PM |
| *Civilization Add to the end* |
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| 18 Sep 2011 08:39 AM |
dO I HAVE TO MAKE A SECOND ONE?
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| 18 Sep 2011 09:23 AM |
| not sure i just think we all logged off] |
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| 18 Sep 2011 09:27 AM |
| I just want 1 more person. |
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| 18 Sep 2011 09:46 AM |
[YAAAY] Aqualian settlers for Aqualia City near a river and the coast nearby are a forest two hills and a mountain. they begin building warriors for a defence |
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| 18 Sep 2011 09:53 AM |
| [BTW i couldnt see what was on the ancent tech tree but i play Civilization Revoloution and know alot of teh techs from it] |
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| 18 Sep 2011 10:13 AM |
| we traiin 4 units and thee are combined into an army and sent off to explore the other is orderd to stay put and we begin building a Galley |
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| 18 Sep 2011 11:01 AM |
| Laohia quickly expands from PD Tuxpan to PD Brownsville. Laohia starts working on a sense of masonry, galleys explore North, and a army os Laohian Guards are formed. |
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| 18 Sep 2011 11:07 AM |
| we sends galleys to teh north and south and ecounter barbarians |
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| 18 Sep 2011 11:12 AM |
| Aqualia researches mathematics |
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| 18 Sep 2011 11:13 AM |
| More galleys explore south, world's first colonization in Cuba, and the Laohians get in a war with the Mayans. A friendly village teaches us the ways of the Warrior Code.(Archers) |
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| 18 Sep 2011 11:18 AM |
[you play DS Civ Rev? i play XBOX]
we discover mathematics [its been 20 years accoridng to your first post] we begin to research warior code [in XBOX archers are included in broze working and galleys as well]
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