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| 16 Sep 2011 07:49 PM |
Hello, welcome to World Domination, where you play as a real country and conquer others. For me, this is a repost, so my Sheet will include captured Taiwan and Philippines. Rulez:
1. No Godmodding. 2. Your military cannot be larger than 25% of your total population. 3. Taking over a country takes 1-7 turns if not owned already: 3.a. A country smaller than or equal to Armenia takes about 1 turn to take. 3.b. A country about the size of France takes about 3 turns to take. 3.c. A country larger than or equal to Kazakhstan takes 6 or 7 turns to take. 4. You don't have to take a country by military force, but you MUST justify why the country would join you. (See "Culutral Rules") 5. Only countries of the same culture as yours can join you peacefully. 6. Countries taken by force are not loyal (at first), and will not contribute soldiers (at first). 6.a. After a certain number of posts, a country taken by force becomes loyal. (See "Culutral Rules") 7. You lose 1000 soldiers per turn invading an unoccupied nation. 7. Put "world domination" at the end of your sign-up sheet. 8. An army is stronger when defending than when attacking. 9. You cannot gain more than 3000 soldiers in a turn. 10. You cannot invent anything more powerful than what already exists. 10.a. This means no super-powerful weapons. 10.b. This also means that you can't invent a replacement to oil, or something like that. 11. EACH COUNTRIES' SOLDIERS ARE EQUALLY STRONG. 12. Your population grows 1000 a turn. It's your job to not forget that. 13. You can only take over neighboring territories. 13.a. You are allowed to attack a distant land, but you can't take it over. 13.b. You can attack across something like the Mediterranean, but not the Atlantic Ocean. 14. REAL COUNTRIES 15. No playing as USA. They're overpowered, and could nuke off the world if they wanted to. 16. You can't start with captured countries. Cultural Rules:
"Cultural Points" (CPs) are gained by following:
1. Same dominant religion. (1 point) 2. Same dominant language. (1 point)
When invading a country, the number of turns until a country is loyal is based on CPs:
2 Points - Peaceful Takeover - 1 Turn 1 Point - Military Takeover - 3 Turns 0 Points - Revolution - 5 Turns
Also, the two ultimate rules:
1. THE CREATOR OF THE THREAD HAS COMPLETE AND UTTER AUTHORITY. 2. NO NUCLEAR (NUKES), CHEMICAL (POISON GAS), OR BIOLOGICAL (DISEASE) WARFARE!
These rules are made to make the game easier and more consistent. Otherwise, you have uber-armies taking over Brazil in a turn and claiming they're getting their oil from magical chemcial products their scientists invented.
Finally, the sign-up sheet: Country Name: Population: Military Size: Major Exports: Major Imports: Production of [Export]: [#]% of World (optional) Allies: Enemies:
Mine: Country Name: Japan Population: 7,950,000 Military Size: 1.5 million Major Exports:Lumber, Silks, Wool Major Imports: Iron Captured: Taiwan, Philippines. Haz fun. :D
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| 16 Sep 2011 08:01 PM |
Country name: Finland Population: 21,340,901 Military Size: 3,453,300 Major Exports: Oil Major Imports: Huh? Production of [Export]: Aluminium Captured: None |
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| 16 Sep 2011 08:33 PM |
| (Do I have to post mine again??) |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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| 17 Sep 2011 11:15 AM |
Country Name: England Population: 5.1 million Military Size: 429,100 Major Exports: Food, mainly meat, wool, wood. Major Imports: Fruits metals. Production of [Export]: [#]% of World (optional) Allies: (Is this actual or do I have to wait for this?) Enemies:
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| 17 Sep 2011 11:16 AM |
| (Don't you mean Europe and I thought I already had it :P) |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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| 17 Sep 2011 11:29 AM |
| Lol just teasing you can have england. |
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boomer549
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| Joined: 19 Jul 2008 |
| Total Posts: 8545 |
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| 17 Sep 2011 11:32 AM |
Country Name: Russia Population: 4.3 Million Military Size: 2000 Major Exports: Wool, wood, meat, stone Major Imports: Silk, weaponry, fruits, bricks Production of [Export]: [#]% of World (optional) Allies: N/A Enemies:N/A
Just so ya know, I can make Russia only half it's actual size. Plus, what about an economic strategy? Can I do that too? |
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boomer549
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| Joined: 19 Jul 2008 |
| Total Posts: 8545 |
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| 17 Sep 2011 11:32 AM |
| World Domination, forgot about that. |
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| 17 Sep 2011 11:41 AM |
Country Name: Scotland Population: 3 million Military Size: 300,000 Major Exports: Iron, Wepons.. Major Imports: Metals, Food,and Wood. Production of [Export]: [#]% of World (optional)Iron 15% Allies: (Wanna be allies England??) Enemies:N/A |
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| 17 Sep 2011 11:42 AM |
| World Domination in its enterinity! |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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| 17 Sep 2011 11:49 AM |
| (Sure, if you take over Ireland amd northern ireland Ill take over wales, then we can make the UK. Or peacfully, I leave NI and Wales in the UK and we make a new one, like UK of England and scotland.) But I like the take over idea. |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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bigE123
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| Joined: 22 Oct 2008 |
| Total Posts: 4743 |
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| 17 Sep 2011 01:16 PM |
Man, I told the Op to let me do the rules. This game will be amazingly un-balanced with those rules. I'll go ahead and Repost mine.
Country Name: China Population: 8.4 million Military Size: 2,350,000 Major Exports: Electrical Parts, Silicon, Computer Tech Major Imports: Military Exports
NOW THIS IS SOMETHING THE OP FORGOT TO PUT IN LOLS
Government:Dictation Current Leader:Drake Rumboda |
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| 17 Sep 2011 01:17 PM |
Ok!
Let me do mine :L
Government: Monarchy Current Leader: Jonathan Peters |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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| 17 Sep 2011 01:20 PM |
Government: Monarchy. Current leader: (Stuff the priminister and the rest of his failed government!) Queen elizebeth II |
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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| 17 Sep 2011 01:23 PM |
| (@ Mr. China person, please dun hurt meh! Oh wait, You cant have any of your nukes >:3 But, no missiles please, you dont want me to let the scots on you do you?) |
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bigE123
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| Joined: 22 Oct 2008 |
| Total Posts: 4743 |
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| 17 Sep 2011 01:24 PM |
1. No Godmodding. 2. Your military cannot be larger than 25% of your total population. 3. Taking over a country that is already populated is considered an act of war. 3.a Un-populated Countries may be taken over with a scouting crew, this will take 2 turns 4. Once again, attacking a populated country that does not belong to you is considered AN ACT OF WAR. 5. Engaging a Trade-Route with another country can give you the Option to buy it if the person who owns it offers the country to you for a certain amount of money. 7. You lose 1000 soldiers per turn invading an unoccupied nation. 10. You cannot invent anything more powerful than what already exists. 10.a. This means no super-powerful weapons. 10.b. This also means that you can't invent a replacement to oil, or something like that. 11. EACH COUNTRIES' SOLDIERS ARE EQUALLY STRONG. 11b. Your soldiers can be enhanced with armor or any type of injection to make them stronger. 13. You can only take over neighboring territories. 13.a. You are allowed to attack a distant land, but you must first invent a navy ship, which takes 5 turns. 14. REAL COUNTRIES 15. Lol, the US isn't that strong. Op is wrong. 16. You can't start with captured countries.
I'll keep going as we continue, let me add some more stuff.
Currency: The Chinese Dollar (C.D.)
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boomboy11
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| Joined: 23 Nov 2008 |
| Total Posts: 1382 |
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