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| 17 Sep 2011 07:37 AM |
| Hi, does anyone play Call of Duty Black Ops? If anyone does could someone tell me how to make a script so when a round begins zombies come. Please help |
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s987654r
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| Joined: 29 Mar 2009 |
| Total Posts: 41 |
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| 17 Sep 2011 07:48 AM |
easy make a zombie model and put it in lightings
while true do local HintBar = instance new(hint) HintBar.Parent = Game.Workspace HintBar.Text = "30 seconds untill a new round starts" wait (1) HintBar.Text = "29 seconds untill a new round starts" wait (1) . . . HintBar.Text = "Time for a new game!" wait (1) HintBar.Text = "kill the zombies and survive!!!" wait (1) for i = 1,10 do (change 10 into the amount of zombies u want it to come out) local zombie = game.lighting.ZombieModel:clone() (change zombiemodel into the name of the model of the zombie) zombie.torso.Position = (0,0,0) (change it into the place u want it come out) end wait(300) (change 300 to the time u want for a round) end
(If any Pros see this got something wrong please dont laught at me I'm a bit new to scripting XD) |
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| 17 Sep 2011 07:52 AM |
| That was epic. Ok thanks alot! |
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ns001111
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| Joined: 15 Jan 2011 |
| Total Posts: 2849 |
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| 17 Sep 2011 07:53 AM |
@s
Pretty good BUT you need to capitlize it more.
And comments are: -- COMMENT
Not: (Comment)
~ ns |
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s987654r
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| Joined: 29 Mar 2009 |
| Total Posts: 41 |
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| 17 Sep 2011 07:57 AM |
@ ns yeah i know i should use -- COMMENT in the script not (COMMENT) lol just feeling WEIRD if i use -- COMMENT at replies XD |
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| 17 Sep 2011 08:50 AM |
New..
while true do wait(4) local HintBar = Instance.new(hint) HintBar.Parent = game.Workspace HintBar.Text = "30 seconds untill a new round starts" wait(1) HintBar.Text = "29 seconds untill a new round starts" wait(1) . . . HintBar.Text = "Time for a new game!" wait(1) HintBar.Text = "kill the zombies and survive!!!" wait(1) for i = 1,10 do (change 10 into the amount of zombies u want it to come out) local zombie = game.lighting.ZombieModel:clone() (change zombiemodel into the name of the model of the zombie) zombie.torso.Position = (0,0,0) (change it into the place u want it come out) end wait(300) (change 300 to the time u want for a round) end
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