LordDray
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| Joined: 02 Apr 2011 |
| Total Posts: 1307 |
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| 13 Sep 2011 05:16 PM |
a=Anchored b=CanCollide c=Part
if c.b=true wait(10) then c.a=True end
THIS IS JUST A TEST IDK IF IT IS REAL |
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| 13 Sep 2011 05:18 PM |
c = game.Workspace.Part -- assuming it's name is Part... if c.Anchored ~= true then c.Anchored = true else print("Anchored already :U") end
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| 13 Sep 2011 05:21 PM |
c = game:FindFirstChild("Part",true)
if not c.Anchored then c.Anchored = true else print("Anchored already :U") end |
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| 13 Sep 2011 05:22 PM |
@Cach
If Anchored is a Boolean, I don't think line 3 on yours will work. |
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| 13 Sep 2011 05:25 PM |
@Script - If you're talking about the if statement, yes it would work.
-Like an __AWESOME__ boss |
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| 13 Sep 2011 05:26 PM |
Hm.. Can someone help me also? http://www.roblox.com/Forum/ShowPost.aspx?PostID=54762237
Because you seem to help everyone but me. |
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| 13 Sep 2011 05:29 PM |
Just did. :P
-Like an __AWESOME__ boss |
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