MOOJL
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| Joined: 27 Mar 2010 |
| Total Posts: 12241 |
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| 10 Sep 2011 10:43 AM |
So, VAK's new weapons have always been laggy.
We know that.
Well, what happens when 3 Vaktovians and 2 VACs all pull out VC-32's at the same time?
The 3 Vaktovians get disconnected.
One of which is controlling the gate, and has left it open.
After the Vaktovians left, the VAC soon followed.
At which point we rushed through the open gate, took the terminal, and laughed our heads off.
~Moo~ |
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| 10 Sep 2011 10:44 AM |
| Vaktus, you need some updates. |
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AgentJJT
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| Joined: 25 Aug 2008 |
| Total Posts: 7932 |
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Pwnage2mx
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| Joined: 30 Dec 2008 |
| Total Posts: 3778 |
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| 10 Sep 2011 10:45 AM |
inb4vakdudesayspicsoritdidnthappen
This siggy has been shut down by the Vaktovian Empire |
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patgogo14
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| Joined: 09 Jul 2010 |
| Total Posts: 454 |
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MOOJL
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| Joined: 27 Mar 2010 |
| Total Posts: 12241 |
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| 10 Sep 2011 10:47 AM |
@Agent: When I lag out of Kopervich, I don't tell the Vaktovians that their win is invalid.
Why would they do so to us?
I've got people leaving the server; and no Vaktovians have come yet.
~Moo~ |
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| 10 Sep 2011 10:50 AM |
There's like 30 scripts in one weapon.
-{===>SS |
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| 10 Sep 2011 10:51 AM |
| @SS Half of those are Anti-lag scripts! XD |
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MOOJL
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| Joined: 27 Mar 2010 |
| Total Posts: 12241 |
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| 10 Sep 2011 10:54 AM |
@SS
Ok.
That's all good and fine.
But, WIJ's weapons don't lag that much, nor do RAT's, nor do UAF's.
And UAF's weapons were made by Stroudie.
But, so were VAK's.
e.e
~Moo~ |
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| 10 Sep 2011 10:56 AM |
| @MOOJL you forget the amount of anti lagg scripts in kanzan. |
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| 10 Sep 2011 10:57 AM |
Free moodels.
-The naked old man. |
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sidous25
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| Joined: 25 Nov 2008 |
| Total Posts: 12202 |
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| 10 Sep 2011 10:58 AM |
@MOO
That was clearly Vaktus then.
Anti lag scripts dont work
and never will. |
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| 10 Sep 2011 10:59 AM |
No I meant there's 30 scripts in each VAK weapon, which is way too much. W4 WIJ guns only use 1 script.
-{===>SS |
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| 10 Sep 2011 11:04 AM |
@SS <- lol
Really?
All the "welding" and "gunny tings" and stuff?
Wow, cool. |
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DieSoft
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| Joined: 03 Aug 2009 |
| Total Posts: 17635 |
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| 10 Sep 2011 11:04 AM |
| VAK use 3DShooter's raycast. Owen0202 said that he will help Vaktus with the VAK guns if he just beg for it. I doubt Vaktus can swallow his pride. xD |
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| 10 Sep 2011 11:05 AM |
Time to get on your knees and BEG!
-The naked old man. |
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BenBonez
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| Joined: 29 Aug 2008 |
| Total Posts: 19362 |
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| 10 Sep 2011 11:06 AM |
@mrbossyboots1337
*facepalm*
Those are all connected to the same events so it wouldn't matter if you put it in one script all together. |
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vader10
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| Joined: 17 Jul 2008 |
| Total Posts: 9913 |
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| 10 Sep 2011 11:06 AM |
I really don't understand why they can't just shove all of their scripts into one. It lags Celeste REALLY badly, and I can hardly play it anymore because of that. |
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| 10 Sep 2011 11:08 AM |
so...much...win...
-You may fight fire with fire. Well I fight fire with nukes. |
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stroudie
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| Joined: 28 Nov 2008 |
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| 10 Sep 2011 04:30 PM |
30 scripts? Pah... There are around 5 scripts in each, one of which is the firing script. I think the reason those people disconnected when all drawing the VC-32's was due to the large number of parts in them. I shall be releasing updates to all current weapons soon for reduced lag and better performance. Anyways, I would never be in the circumstances of what you described due to my brand new PC :P
~VAKPONY~ |
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| 10 Sep 2011 04:35 PM |
Stroudie what model of small parts do you use or do you make them on your own? I want to start making guns.
-Случайный парень за пределами вашего окна |
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fiht345
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| Joined: 24 Apr 2008 |
| Total Posts: 7216 |
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| 10 Sep 2011 04:36 PM |
| The guns are laggy, but VAK has to give ther guys better guns and make everyone elses lag. I mean how lese would they keep control of the base. They already lose the base alot. imagine if they gave us guns that didnt lag, and VAK/VAC spawned with the same guns as everyone else. |
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stroudie
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| Joined: 28 Nov 2008 |
| Total Posts: 2556 |
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| 10 Sep 2011 04:48 PM |
@Booi, I make them myself -_- the only one that wasn't made by me was the StA-52, therefor you can't blame me for lag at Celeste. The actual cause of lag there is from "22000 parts". That was quoted as I have no idea where the majority of these are though. Even my new PC lags at Celeste.
~VAKPONY~ |
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stroudie
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| Joined: 28 Nov 2008 |
| Total Posts: 2556 |
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| 10 Sep 2011 04:51 PM |
| @fiht, the reason for there lag is the number of parts. You have to admit guys... That my weapons are the most detailed clan guns right? I aim for guns that get the job done adequately but look powerful and not blocky i.e. They look well made. |
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