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| 07 Sep 2011 07:24 PM |
The year is 1970. WWI was won by the Central Powers, WWII never happened because the UK and France were already tamed Austrian countries. By 1967, the Central powers had taken over all of Europe, North half of Africa, West Russia, and some of the Middle East. The Centrals also have major influence in China and North Korea.
The Etente, consisting of the US, Japan, South Korea, India, Canada (Canada is stronger in this game.), and Israel (Which has taken over Cyprus and Lebanon.).
There is neutral territory, infact, Central Asia (Tajikistan, Kazakhstan, Uzbekistan, etc.), Central America, and the South Pacific are Neutral areas, where troops can take over for more land.
HOW TO PLAY:
- You pick either Central or Etente. - You pick one country from the power, I will explain that in the Country Sheet. - You are the main Field Commander for that country, and you oversee land, air, and naval warfare. - Each field commander starts with 100 tanks, 3,750 ground troops, 600 special forces, 65 bombers, 150 fighters, 90 naval destroyers, and 200 PT Boats. - YOU are responsible for keeping tally of your troops. - You gain 275 ground troops, 10 tanks, 50 special forces, 5 bombers, 12 fighters, 7 naval destroyers, and 15 PT Boats PER PAGE. - You can recruit soldiers every 3 pages, but don't expect to get any more than 1,000 recruits.
COUNTRY SHEET:
Team: (Central or Etente) Country: (What country do you command in said team?) Main Focus: (Naval, ground, or air units? The one you pick gets you more units every page. Say you pick naval, then you get 3 extra destroyers and 6 extra PT Boats per turn.)
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Jagex88
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| Joined: 08 Apr 2011 |
| Total Posts: 1392 |
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| 07 Sep 2011 07:27 PM |
Team: Central Country: Ottoman Empire Main Focus: Ground |
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| 07 Sep 2011 07:29 PM |
(MORE RULES: If you pick Air Units, you get 2 extra bombers, and 5 extra fighters, if you pick ground, you get 40 more ground troops, 18 more special forces, 2 more tanks.)
Team: Central Country: Ottoman Empire Main Focus: Ground Units Territories: Greece, Albania. (YOU CAN PICK TWO TERRITORIES, BUT THEY MUST BE IN THE SAME REGION, AND THEY CANT ALREADY BE OWNED BY ANOTHER PLAYER!) |
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| 07 Sep 2011 07:30 PM |
Oh jebus WTF bro...
You pick the same exact one.
Fine, I will change mine:
Team: Etente Country: Israel Main Focus: Ground Units Territories: Syria, Jordan
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Jagex88
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| Joined: 08 Apr 2011 |
| Total Posts: 1392 |
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| 07 Sep 2011 07:32 PM |
Team: Central Country: Austrio-Hungarian Empire Main Focus: Air Units Territories: Serbia |
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Jagex88
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| Joined: 08 Apr 2011 |
| Total Posts: 1392 |
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| 07 Sep 2011 07:33 PM |
| (USe my original one then) |
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| 07 Sep 2011 07:35 PM |
So, it's a teamed Risk?
--We are Legion. We are you. I am you. Umad? Get out before I eat you |
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| 07 Sep 2011 07:37 PM |
(@Jagex, OK.)
(@Major, Pretty much.) |
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| 07 Sep 2011 07:37 PM |
Team: (Central) Country: (Austro-Hungarian empire?) Main Focus: (Air) Territories(Czechoslovakia)
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Jagex88
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| Joined: 08 Apr 2011 |
| Total Posts: 1392 |
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| 07 Sep 2011 07:40 PM |
| EWM make this the counter part to country rulers! |
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| 07 Sep 2011 07:41 PM |
| (This is pretty much a military focused country rulers, dealing with the more detailed aspects of the wars.) |
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Jagex88
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| Joined: 08 Apr 2011 |
| Total Posts: 1392 |
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| 07 Sep 2011 07:45 PM |
| We need an economically focused country rulers. Coroprate warfare FTW! |
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Branch14
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| Joined: 10 Jun 2010 |
| Total Posts: 5383 |
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| 07 Sep 2011 07:57 PM |
Team: Centrals Country: Germany Main Focus: Army |
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| 07 Sep 2011 08:01 PM |
Team: Central Country: Sweden Main Focus: Ground
--We are Legion. We are you. I am you. Umad? Get out before I eat you |
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Branch14
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| Joined: 10 Jun 2010 |
| Total Posts: 5383 |
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| 07 Sep 2011 08:06 PM |
"never happened because the UK and France were already tamed Austrian countries."
Don't you mean German? |
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| 07 Sep 2011 08:11 PM |
| We tried en economic country rulers which was pretty you controlling a state that it's own country and it's economny didn't last one.War rping seems to make wwc rps alive |
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| 07 Sep 2011 08:27 PM |
Team: Entente Country: Canada Main Focus: Air units
how do you calculate casualties? |
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logmanjr
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| Joined: 13 May 2008 |
| Total Posts: 10075 |
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| 07 Sep 2011 08:29 PM |
But no one wants to fight in the RPs so they die.
Team:Entente Country: US Focus:Ground |
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Twigs186
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| Joined: 30 Aug 2011 |
| Total Posts: 530 |
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| 07 Sep 2011 08:49 PM |
Main Focus: Air units - BWAHAHA! |
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| 07 Sep 2011 08:50 PM |
| I knew you would get buttmad. |
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| 07 Sep 2011 08:51 PM |
BTW, why did you not point out Jagex88?
U mad? |
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Twigs186
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| Joined: 30 Aug 2011 |
| Total Posts: 530 |
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| 07 Sep 2011 09:52 PM |
| Because Austro-Hungary made its own planes, and had an airforce. Canada had a small minimal one. All yours were sent to the Royal Air Force. Derpity Derp. And assuming Britain lost WWI, you would still be part of their empire as they wouldn't want to lose you after losing so much land in Africa. |
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logmanjr
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| Joined: 13 May 2008 |
| Total Posts: 10075 |
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| 07 Sep 2011 11:22 PM |
| Austrio hungary's airforce did not make up for their terrible navy and ground forces they were barely able to defeat serbia and they lost to italy who was weak at the time from just being reunited not too long ago |
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Asassin37
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| Joined: 30 Aug 2008 |
| Total Posts: 9116 |
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| 08 Sep 2011 12:12 AM |
Team: Central Country: Western Russia Main Focus: Ground Forces |
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| 08 Sep 2011 02:30 PM |
(@Branch, nope, I mean Austro-Hungarian, because they combined with German, but are considered Austro-Hungarians.)
Ok, we can begin by moving troops around.
You calculate casualties with this system:
Every few pages, tanks and planes and ships will need repair. They are out of the game for 2 pages after that. Every two pages, you lose 5 tanks, 3 bombers, 6 fighters, 10 PT Boats, 3 destroyers.
Vehicles get destroyed in battle. But there is an expandability rate:
Soldiers: The most expendable, you usually lose 150 per page in battle, but while moving around you might lose 2-3.
Special Forces: Not very expendable, you lose around 30 in a battle, and moving you lose none.
Tanks: Semi-Expendable, you can lose up to 6-7 in a battle, and you lose 5 every two pages, due to repairs.
Bombers: Not expendable, You can lose about 6 in battle (Although you can set up AA and take out more. AA takes research, research takes about a page.) You lose none while moving.
Fighters: Expendable, You lose around 2-3 in battle, but lose more if the enemy has AA. You lose none while on the move.
Naval Destroyers: NOT expendable, you might lose ONE, if in a naval battle. None are lost while moving.
PT Boats: Expendable, you lose about 12-13 in battle, you lose one or two while moving. |
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