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ROBLOX Forum » Game Creation and Development » Scripting Helpers
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Re: How to force select a hopperBin

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fuzzyhed is not online. fuzzyhed
Joined: 17 Sep 2008
Total Posts: 1204
06 Sep 2011 06:55 PM
Basically, I need a way to globally acess all mouse and keyboard event at all times, and I don't really like tools per se. So I would like to know if there is a way to make a player force select a hopperBin.

PS, why don't we have a way to acess the events without a tool yet?
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fuzzyhed is not online. fuzzyhed
Joined: 17 Sep 2008
Total Posts: 1204
06 Sep 2011 08:15 PM
Bump.
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BunnyBoy26 is not online. BunnyBoy26
Joined: 17 Jun 2010
Total Posts: 5674
06 Sep 2011 09:16 PM
I think there is a property of the Hopperbin...Selected?
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BunnyBoy26 is not online. BunnyBoy26
Joined: 17 Jun 2010
Total Posts: 5674
06 Sep 2011 09:17 PM
No-no Active it is.
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GoldenUrg is not online. GoldenUrg
Joined: 23 Aug 2009
Total Posts: 6428
06 Sep 2011 10:00 PM
I haven't seen a way to force select a HopperBin but you can Equip a Tool by moving it to the Character.
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Xsitsu is not online. Xsitsu
Joined: 28 Jul 2009
Total Posts: 2921
06 Sep 2011 10:02 PM
A trick for having players be able to use mouse events when it appears that they have no tool or hopperbin equipped is to move a tool into their character and then in the Equipped function set the tools parent to nil. As long as the player doesn't select another hopperbin or equip another tool then players will be able to use those events.
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