Allour
|
  |
| Joined: 05 Sep 2011 |
| Total Posts: 147 |
|
|
| 06 Sep 2011 05:27 PM |
Whats that one body thing that makes bricks turn? :/
~One day your life will flash before your eyes, make sure it's worth watching.~ |
|
|
| Report Abuse |
|
|
|
| 06 Sep 2011 05:35 PM |
BodyGyro, I think,
-Like an __AWESOME__ boss |
|
|
| Report Abuse |
|
|
|
| 06 Sep 2011 05:39 PM |
Or if you want it to spin like crazy and out of control, use a BodyAngularVelocity
~Workspace |
|
|
| Report Abuse |
|
|
acealeam
|
  |
| Joined: 16 Oct 2009 |
| Total Posts: 14875 |
|
|
| 06 Sep 2011 06:00 PM |
Not body gyro (unless I just can't use it) and no I don't want it to blow up.
~One day your life will flash before your eyes, make sure it's worth watching.~ |
|
|
| Report Abuse |
|
|
Allour
|
  |
| Joined: 05 Sep 2011 |
| Total Posts: 147 |
|
| |
|
|
| 06 Sep 2011 06:40 PM |
| Well, instead of using an instance you could use CFrame.fromEulerAnglesXYZ(0,0,0) --Set the numbers, derp-- |
|
|
| Report Abuse |
|
|
Allour
|
  |
| Joined: 05 Sep 2011 |
| Total Posts: 147 |
|
|
| 06 Sep 2011 07:35 PM |
Well I can... Ugh fine, gotta do everything the hard way. :P
~One day your life will flash before your eyes, make sure it's worth watching.~ |
|
|
| Report Abuse |
|
|