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| 05 Sep 2011 08:00 PM |
I am in the process of updating Celeste to something incredibly cool.
To add more realism to this war, I am adding two things:
1.) Per request of VAK I have added a separate team for them so other raiders stop interfering *cough* TRA *cough* and messing with their plans. This is in regards to their recent good behavior in our forts.
2.) All VAK will no longer spawn with RAT weapons and instead will spawn with their own VAK weapons. These are of course balanced to ours, in fact they remain the exact same. The bulb, laser, and zoom scripts have been removed for lag removal. Welds have been redone so they hopefully function better.
This was 100% AUTHORIZED by Stroudie himself so don't whine saying we "copied your tech" because this is entirely for you and your benefit so you can have a greater sense of realism here. There are no other plans to add VAK weaponry other than the STA-52. I might add the VC-32 in place of the scouter as that is a VAK favorite from what I see. Again, they use the EXACT same stats as RAT weapons at this point until 7G when we balance them accordingly. They also use the same scripts although edited to closely resemble their own.
And lastly, the Sparrow Terminator has been replaced with the 2.0. And no, Flight is not being given to anyone but me, it's too OP even for Sparrow Corp.
Thanks, and I'd like to thank VAK for finally making this war fun instead of annoying. While there may be some idiots taking this too far, including one of your generals who has a name that rhymes with "mologan", this has been great.
-CT |
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iKeyloggz
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Altair55
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| 05 Sep 2011 08:01 PM |
Quick question - Should I allow VACs onto the VAK team at Celeste?
I don't think I'm going to but I'm certainly NOT adding a VAC team to celeste, so don't suggest it. |
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Altair55
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Artia44
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iKeyloggz
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| Joined: 24 Oct 2010 |
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| 05 Sep 2011 08:02 PM |
No, alot are idiots and will ruin VAK plans.
Make em' go on raiders. |
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| 05 Sep 2011 08:03 PM |
| Letting VACs into the VAK team would just annoy VAK on their half... So no. |
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| 05 Sep 2011 08:03 PM |
| Yeah, add VAC to VAK team, I don't feel like useing your crappy guns, I want to use VAK guns. |
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Solotaire
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| Joined: 30 Jul 2009 |
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| 05 Sep 2011 08:04 PM |
| /trying to come up with a response other then 'you stole their tech' |
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Altair55
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| 05 Sep 2011 08:04 PM |
| Nice, you should probably allow VACs on the VAK Team. |
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Agentrok
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| Joined: 10 Jan 2010 |
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| 05 Sep 2011 08:06 PM |
Let VACs on the VAK team. It makes things cleaner.
~Ik bun vulgaris, magistralis! |
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| 05 Sep 2011 08:08 PM |
| this will make vaks not say:"OMG YOU HAVE CHAINGUNS UNFAIR" it will heavaly reduce whineing and flameing |
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| 05 Sep 2011 08:10 PM |
| Seriously I need an answer from an official VAK member this very second. If not, I'll just add them. |
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ToberDam
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| 05 Sep 2011 08:11 PM |
| Generally when we invade, we don't take the VACs along by choice. I'd say add them anyway or to thier own team. What ever suits you. |
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Andillas
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| 05 Sep 2011 08:12 PM |
I vote no.
~Pwn them with Logic~ |
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| 05 Sep 2011 08:12 PM |
| I'll add them and remove them when a HR VAK sends a complaint about it. |
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| 05 Sep 2011 08:12 PM |
Vaktovians are Vaktovians.
You should add them. |
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Andillas
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| 05 Sep 2011 08:12 PM |
@ Tober He said SPECIFICALLY that he was not adding a VAC team.
~Pwn them with Logic~ |
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ToberDam
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| 05 Sep 2011 08:13 PM |
| Also, thanks for bein' Cool CT. Good to see that the flames are FINALLY Dying out. The HRs on both sides are doin' an amazing job when it comes to keeping the flaming down (That Admiral Mike guy I've seen the most cracking down on Flamers when I'm at Celeste, Props to him) |
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| 05 Sep 2011 08:14 PM |
| Name it VAK/VAC so people know it's both x3! |
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