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| 03 Sep 2011 09:27 PM |
function oT(hit) if hit.Parent ~= "Workspace" then repeat wait(0.1) script.Parent.Transparency = script.Parent.Transparency + 0.1 until hit == nil or script.Parent.Transparency = 1 end end
script.Parent.Touched:connect(oT)
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 03 Sep 2011 09:29 PM |
I. AM. GOING, TO. RAGEQUIT. STOP. POSTING. THESE. THREADS. TEST. IT. IMADBRO. HOW WOULD YOU LIKE IT IF I TOOK SOME FLAMING WIRE AND SHOVED IT DOWN YOUR THROAT? THAT'S WHAT IT FEELS LIKE FOR ME. |
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| 03 Sep 2011 09:32 PM |
"Test it yourself"
This forum is for help fixing scripts.
So no. |
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superior
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| Joined: 13 Apr 2008 |
| Total Posts: 1662 |
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| 03 Sep 2011 09:33 PM |
| Well, if you don't test it, how would you know it's broken? >.> |
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| 03 Sep 2011 09:33 PM |
Give them the output...
Oh wait you cant without testing it so you wont be able to tell the whats wrong
Stubborn little BOI |
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piemario
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| Joined: 17 Jul 2009 |
| Total Posts: 1379 |
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| 03 Sep 2011 09:50 PM |
first of all test it first, if it doesnt work change it to this:
while true do print("Lol i just crashed your game with this, try and fix it yourself next time.") end |
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grimm343
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| Joined: 18 Sep 2008 |
| Total Posts: 2796 |
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| 03 Sep 2011 09:53 PM |
No, it would not work how you would want it to. The new event that is being tested would help..
function onTouched(hit) while (script.Parent.Position-hit.Position).magnitude < (script.Parent:GetMass()/3)/3 and script.Parent.Transparency <= 1 do script.Parent.Transparency = script.Parent.Transparency + 0.1 wait(0.1) end end
script.Parent.Touched:connect(onTouched)
Something like this? |
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| 03 Sep 2011 09:55 PM |
| http://www.roblox.com/Forum/ShowPost.aspx?PostID=54204954 |
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grimm343
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| Joined: 18 Sep 2008 |
| Total Posts: 2796 |
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| 03 Sep 2011 09:57 PM |
| No, no. You're a cheerful guy, DrS. |
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| 03 Sep 2011 09:58 PM |
No, no. Shut. The. Hell. Up. Jk lol |
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