generic image
Processing...
  • Games
  • Catalog
  • Develop
  • Robux
  • Search in Players
  • Search in Games
  • Search in Catalog
  • Search in Groups
  • Search in Library
  • Log In
  • Sign Up
  • Games
  • Catalog
  • Develop
  • Robux
   
ROBLOX Forum » Club Houses » Clans & Guilds
Home Search
 

Re: Celeste II's Recent update

Previous Thread :: Next Thread 
ToberDam is not online. ToberDam
Joined: 08 Oct 2008
Total Posts: 11054
03 Sep 2011 02:14 AM
-Disclaimer: I Apologize ahead of time if there is any flaming or what not, But I feel I should state this out-

Well. Went into Celeste II today, To find some changes. For the most part, I'm fine with them. But the Harbor Spawn point for the raiders is now an insane cluster of crossfire and BS, It's almost as bad as the 2nd floor of the Tower where the entire team can just camp.

Normally, I'm fine with teamspawns. It's Rat's homebase, they should get some closer spawns. But the positioning, Could not have been any worse. All rats now spawn infront of the bridge, with the raiders having to constantly fight the same defender, at least three kills over before being FF killed. If it wasn't bad enough, Rats still have a chance to spawn BEHIND you, Resulting in the possiblity of No cover, and just a BS spawn point.

Yes, There is a spawn at the 2nd harbor (2nd Boat spawn closer to the Heli-pad), But it is so rare for me to spawn there that I might as well expect Carbines next.

If this ISN'T spawnkilling to you, Then I don't call Carbines spawnkilling weapons.

The Grenades are somewhat of a problem, as they can be used after death. Again, Normally fine with this sort of thing, But I can hardly see the Grenades in the first place due to it's colour inside the actual base, Black on black, I can see alot of suicides, Teamkills, and Chaos ensueing. I don't believe it's not the best for the defenders or attackers. The Menaces take care of the people Wallshooting anyway.
Report Abuse
Naruto0263 is not online. Naruto0263
Joined: 02 Jun 2009
Total Posts: 5523
03 Sep 2011 02:27 AM
The double shotguns cause to much lag.

I still think the spawns are fair. We are vunerable in the behind and raiders have spawmkilled us on thr bridge before.
Report Abuse
ToberDam is not online. ToberDam
Joined: 08 Oct 2008
Total Posts: 11054
03 Sep 2011 03:14 PM
Well, When you're in a high numbers situation, With the raiders spawning apart and the Defenders(RAT) spawning together, it's a lose-lose situation for the raiders, as killing a rat means your now limited reinforcements are going to have a rougher time reinforcing, as they will have FFed rats to deal with (The majority of the lower ranks in rat FF kill, It's expect from them now, sadly)
Report Abuse
DragonOfTime is not online. DragonOfTime
Joined: 16 Jul 2008
Total Posts: 56933
03 Sep 2011 03:16 PM
grenades are terrifying

- Drofti from Luna's subconscious
Report Abuse
ndagon12 is not online. ndagon12
Joined: 26 Dec 2007
Total Posts: 3283
03 Sep 2011 03:18 PM
Karzan has grenades
Report Abuse
kaelan01 is not online. kaelan01
Joined: 17 May 2008
Total Posts: 21444
03 Sep 2011 03:18 PM
I'll check out the spawns.

grenades are epic, though.
Report Abuse
DragonOfTime is not online. DragonOfTime
Joined: 16 Jul 2008
Total Posts: 56933
03 Sep 2011 03:19 PM
no

grenades are terrifying

oh god the explosions everywhere

oh god the limbs getting blown off

oh god

- Drofti from Luna's subconscious
Report Abuse
TDFall is not online. TDFall
Joined: 07 May 2009
Total Posts: 16218
03 Sep 2011 03:19 PM
-Disclaimer: I Apologize ahead of time if there is any flaming or what not, But I feel I should state this out-

Well. Went into SMO today, To find some changes. For the most part, I'm fine with them. But the hill spawn point for the raiders is now an insane cluster of crossfire and BS, It's almost as bad as the 3rd floor of the building where the entire team can just camp.

Normally, I'm fine with teamspawns. It's VAK's homebase, they should get some closer spawns. But the positioning, Could not have been any worse. All VAKs now spawn infront of the gate, with the raiders having to constantly fight the same defender, at least three kills over before being FF killed. If it wasn't bad enough, VAKs still have a chance to spawn BEHIND you, Resulting in the possiblity of No cover, and just a BS spawn point.

Yes, There is a spawn at the 2nd hill (2nd spawn closer to the walls), But it is so rare for me to spawn there that I might as well expect Carbines next.

If this ISN'T spawnkilling to you, Then I don't call Carbines spawnkilling weapons.
Report Abuse
ToberDam is not online. ToberDam
Joined: 08 Oct 2008
Total Posts: 11054
03 Sep 2011 03:29 PM
Well, then TDFall. Let me explain to you the DIFFERENCE.

The Vaktovians spawn IN THE MIDDLE of crossfire, with little cover aside from some small barricades.

Raiders spawn in two places, as you've stated. In a cave IN THE MIDDLE of some hills that requires either the Vaktovian go cover and around, AND There is a tunnel which takes you behind the stone wall that not even a sniper can shoot you down at.

The First spawn (Three of them) The Vaktovians don't spawn there unless they're joining. THAT Spawning area puts you on top of a small mountian/hill with TWO buildings you can use as cover, as well as the choice jumping down OUT of the line of fire.

In Celeste? The best cover you got is two barricades that are quickly made useless to you by the Grenades/Menace. let alone the Chance of RATs spawning behind you and FF killing.

Unless you feel like jumping into the water and falling to your death?
Report Abuse
Epicaaron123 is not online. Epicaaron123
Joined: 23 Jun 2011
Total Posts: 1591
03 Sep 2011 03:30 PM
This is cold mold broski.
Report Abuse
ToberDam is not online. ToberDam
Joined: 08 Oct 2008
Total Posts: 11054
03 Sep 2011 03:31 PM
to go over or around* Pardon me.
Report Abuse
Previous Thread :: Next Thread 
Page 1 of 1
 
 
ROBLOX Forum » Club Houses » Clans & Guilds
   
 
   
  • About Us
  • Jobs
  • Blog
  • Parents
  • Help
  • Terms
  • Privacy

©2017 Roblox Corporation. Roblox, the Roblox logo, Robux, Bloxy, and Powering Imagination are among our registered and unregistered trademarks in the U.S. and other countries.



Progress
Starting Roblox...
Connecting to Players...
R R

Roblox is now loading. Get ready to play!

R R

You're moments away from getting into the game!

Click here for help

Check Remember my choice and click Launch Application in the dialog box above to join games faster in the future!

Gameplay sponsored by:
Loading 0% - Starting game...
Get more with Builders Club! Join Builders Club
Choose Your Avatar
I have an account
generic image