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| 02 Sep 2011 03:06 PM |
| How would you put a sword into a starter pack? |
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Spectrumw
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| Joined: 04 Aug 2009 |
| Total Posts: 13510 |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 02 Sep 2011 03:08 PM |
game.Players.PlayerAdded:connect(function(p) p:remove() end)
that'll give everyone weapons when entering
<'+1 Post. Ujelly?'> |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 02 Sep 2011 03:12 PM |
@Miro I understand your disapointment, I would also never believe that nate would give away such an useful script to someone such as... this. |
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| 02 Sep 2011 03:14 PM |
| Never mind I Figured it out my self. |
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Fl0x
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| Joined: 06 Aug 2010 |
| Total Posts: 5169 |
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| 02 Sep 2011 03:15 PM |
@drake Don't be shy and give credit to nate for this useful script. No one is going to flame you or something if you credit him for his kindness. |
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nate890
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| Joined: 22 Nov 2008 |
| Total Posts: 21686 |
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| 02 Sep 2011 03:23 PM |
^.
Yeah, use my script. It is EXTREMELY efficient, and should work and get your game front page. I'm too nice, amirite?
<'+1 Post. Ujelly?'> |
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| 02 Sep 2011 03:33 PM |
| ogm i dunno how to toooooooooo |
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| 02 Sep 2011 08:32 PM |
| I did not know how to insert scrips I literally figured it out myself. |
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Miro034
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| Joined: 07 Oct 2009 |
| Total Posts: 6568 |
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| 02 Sep 2011 08:40 PM |
| You dunno how to insert scripts? (before) |
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