Vivaz
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| Joined: 26 Aug 2011 |
| Total Posts: 178 |
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| 28 Aug 2011 01:08 AM |
I have completed the first boss!
But I have a riddle that is quite hard to solve o.e
You see I have a gui that tells the health of the boss,but Idk how to make it so when the boss dies and the boss changes the health gui tells the health of the new boss....
This is my current gui script
while true do wait(0.1) script.Parent.Text = "Happy Shiny Health : "..workspace.Shiny.Human.MaxHealth end
Sooo I tried to make it so its the same name as a brick,but the brick constantly changes name :P Soooo yeah... |
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