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| 27 Aug 2011 02:09 PM |
| is ther anybody who can make a door that opens for an ammount of time and closes for an amount of time |
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MXrcr20
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| Joined: 01 Oct 2008 |
| Total Posts: 2644 |
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| 27 Aug 2011 03:01 PM |
Get a brick and put a script in it. Then put this in a script.
deb = false script.Parent.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") and deb == false then deb = true script.Parent.Transparency = .7 script.Parent.CanCollide = false wait(2) script.Parent.Transparency = 0 script.Parent.CanCollide = true deb = false else end end)
--This script won't break even when shot by a rocket or any other weapon :) |
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| 27 Aug 2011 04:39 PM |
| lol COOL though now i can also get it too cauze im not a scripter so i copy and paste scripts or change em :P |
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MXrcr20
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| Joined: 01 Oct 2008 |
| Total Posts: 2644 |
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| 27 Aug 2011 04:59 PM |
| It ain't free. I want my 20R$ now. :3 |
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theopfor
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| Joined: 08 Feb 2011 |
| Total Posts: 11003 |
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| 27 Aug 2011 05:01 PM |
Pay da guy! *Pulls out full auto 12 gauge shotgun one in each hand* Dis is fun.
"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl |
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| 27 Aug 2011 06:17 PM |
| No Your Supposed to pull out BRASS Knuckles |
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Dayst
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| Joined: 15 Aug 2011 |
| Total Posts: 491 |
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| 27 Aug 2011 10:13 PM |
| I've been seing wildcat a lot lately. |
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