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| 23 Aug 2011 10:15 AM |
Im making an obby with 63 Checkpoints, and need an idea. Anybody have one? I already have: Ball Jumps Lava Jumps Checkered Lava Jumps Im not out of idea, but I will run out soon. If you could help me that would be great. Thanks, ~2fast |
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dewXD
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| Joined: 18 Dec 2010 |
| Total Posts: 7354 |
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| 23 Aug 2011 10:18 AM |
@DewXD, I need ideas, not Spam. ~2fast |
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| 23 Aug 2011 10:23 AM |
invisible path pick a path parachute climb the tree and get flung at the very top, then ragequit drive st00f to the end :3 |
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| 23 Aug 2011 10:33 AM |
@Chocolate, Thanks, that outta get me a few more. :D ~2fast |
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dukey007
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| Joined: 08 Aug 2009 |
| Total Posts: 3780 |
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| 23 Aug 2011 10:34 AM |
Arrow turrets and piston doors. Oh wait. |
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| 23 Aug 2011 10:34 AM |
| DON'T. ADD. INVISIBLE. PATH. |
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| 23 Aug 2011 10:35 AM |
| Ummmm, how about find the hidden door? There would be a huge wall, then there would be a precise spot you must get through to get to the next check point.(The spot would be hidden in the wall though.) |
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| 23 Aug 2011 10:36 AM |
@Clubber, Why? @Assistant, Ok, Ill try it! :D ~2fast |
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salem9
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| Joined: 25 Oct 2008 |
| Total Posts: 23312 |
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| 23 Aug 2011 10:37 AM |
Add button pads that must be hit in a certain order within the time limit so that a draw bridge winds down.
Yes.
"The problem with quotes on the internet is that you can't tell if they're true or not." - Abraham Lincoln |
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reboot
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| Joined: 04 Sep 2007 |
| Total Posts: 6935 |
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| 23 Aug 2011 10:38 AM |
| A bunch of me's that follow you around and try to kill you. |
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| 23 Aug 2011 10:38 AM |
Invisible paths are designed to be impossible.
They can only be completed with a classic control style.
Also, please come up with ONE game that is SOLD in stores that uses "invisible path obstacles". |
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salem9
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| Joined: 25 Oct 2008 |
| Total Posts: 23312 |
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| 23 Aug 2011 10:39 AM |
How 'bout you scrap the obstacle course and instead make a well built puzzle game?
"The problem with quotes on the internet is that you can't tell if they're true or not." - Abraham Lincoln |
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uhavfun
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| Joined: 11 Jan 2010 |
| Total Posts: 6260 |
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| 23 Aug 2011 10:40 AM |
@clubber
in that logic...
any other common obsticals in any game? |
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| 23 Aug 2011 10:50 AM |
@Salem, I can make a puzzle game next. ~2fast |
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Glyxn
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| Joined: 14 Jan 2011 |
| Total Posts: 1342 |
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| 23 Aug 2011 10:57 AM |
I Don't Know, I Never go on Obby's.
gö£örgölÐïgïñïlå
-Paycheck Please
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| 23 Aug 2011 10:59 AM |
| Reapeat all the previuos ones, but make them harder. Then make a long path at the end that you have to walk on to win, but put a cancollide brick right before the winners bit. It would be so funny lol. |
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| 23 Aug 2011 11:00 AM |
@clubber ocarina of time you use a lend of truth thingy to see them otherwise theyre invisible
-THE INTERNET HAS SPOKEN- |
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N0CTURNAL
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| Joined: 20 Feb 2011 |
| Total Posts: 407 |
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| 23 Aug 2011 11:05 AM |
| Find the path thats right infront of you. while zombies chase after you and you need to kill them all before the door opens on a 1 stud width Brick. |
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dewXD
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| Joined: 18 Dec 2010 |
| Total Posts: 7354 |
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| 24 Aug 2011 02:43 PM |
| Falling planks wiht nails in them |
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| 24 Aug 2011 02:44 PM |
@dukey
these nobs dont play mc mah boi |
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vv4ever
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| Joined: 26 Feb 2011 |
| Total Posts: 77 |
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| 24 Aug 2011 02:56 PM |
| Ooooh! How about chair/sofa jumps! It'll be funny :) And the sit brick should still be there, just to tick people off. :D |
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