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Re: Random terrain script wont work.

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ethan3300 is not online. ethan3300
Joined: 10 Nov 2009
Total Posts: 5222
26 Aug 2011 05:57 PM
for i = 1, 200 do
local part = Instance.new("Part", workspace) part.Anchored = true
part.Size = Vector3.new(math.random(1, 20), math.random(1, 20), math.random(1, 20))
part.CFrame = CFrame.new(math.random(-100, 100), part.Size.Y/2, math.random(-100, 100))
end -- for the for loop
local size = Vector3.new(10,10,10)
local base = script.Parent
local tilePart = Instance.new("Part")
tilePart.Anchored = true
tilePart.formFactor = "Custom"
tilePart.Size = base.Size / size for x = 1, size.x do
for z = 1, size.z do
local y = math.random(size.y)
local tile = tilePart:clone()

local position = Vector3.new(x-1, 0, z-1) * tile.Size
tile.Size = tile.Size * Vector3.new(1, y, 1)
tile.CFrame = CFrame.new(tile.Size/2)
tile.CFrame = tile.CFrame - base.Size / 2
tile.CFrame = tile.CFrame + position
tile.CFrame = base.CFrame * tile.CFrame
tile.Parent = workspace
end
end
local colors = {BrickColor.Red(), BrickColor.Black(), BrickColor.White()}
function color(part)
part.BrickColor = colors[math.random(#colors)]
end
color(a)
end
if part.Size.Y > 7 then
part.BrickColor = colors[3]
elseif part.Size.Y > 3 then
part.BrickColor = colors[2]
else
part.BrickColor = colors[1]
end
end




It just doesnt have the colors show up and it won't form into a mountain I followed the intsructions and it won't work so what do?
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darkkiller5555 is not online. darkkiller5555
Joined: 22 Nov 2009
Total Posts: 6359
26 Aug 2011 05:58 PM
'I followed the intsructions'


Make it yourself and stop using free models?
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ethan3300 is not online. ethan3300
Joined: 10 Nov 2009
Total Posts: 5222
26 Aug 2011 05:59 PM
I was reading from the wiki -_-
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SDuke524 is not online. SDuke524
Joined: 29 Jul 2008
Total Posts: 6267
26 Aug 2011 06:00 PM
Yay you read my article! :D

Anyways, you have to run the color function inside the for loops, also are you trying to run two at once?

And you seem to have the color functions mixed up?
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darkkiller5555 is not online. darkkiller5555
Joined: 22 Nov 2009
Total Posts: 6359
26 Aug 2011 06:03 PM
WAIT! Since when is there a wiki article on terrain generators? Bleh, I wouldn't know, I don't read the wiki tutorials most of the time :o I mainly use it as a object browser.

-Reads through wiki tutorials-

Holy crap, you wiki people have CHANGED it. o.o There are a bunch more tutorials. Interesting....:o
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SDuke524 is not online. SDuke524
Joined: 29 Jul 2008
Total Posts: 6267
26 Aug 2011 06:04 PM
@dark you're alil late, I wrote that months ago. Along with the coroutine and camera manipulation ones.
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darkkiller5555 is not online. darkkiller5555
Joined: 22 Nov 2009
Total Posts: 6359
26 Aug 2011 06:06 PM
Wuh...RAGEEE. >.> I haven't been coding as often because of no studio. ._. Sigh...Well, I'm make sure to check the wiki more often then. -Makes mental note- Did you add some stuff on FindPartInRegion3? I never understood that, and there wasn't really a example or anything to tell me how to use it..I found one a raycasting(Which I've been needing) though. I already know coroutine but I'll check out the camera manipulation one.
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SDuke524 is not online. SDuke524
Joined: 29 Jul 2008
Total Posts: 6267
26 Aug 2011 06:08 PM
Somebody asked me to do that awhile ago, however there's enough there to be able to figure it out, I'll add an example I guess.
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darkkiller5555 is not online. darkkiller5555
Joined: 22 Nov 2009
Total Posts: 6359
26 Aug 2011 06:09 PM
Alright :o
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SDuke524 is not online. SDuke524
Joined: 29 Jul 2008
Total Posts: 6267
26 Aug 2011 06:17 PM
http://wiki.roblox.com/index.php/Region3

Anaminus already had some good examples there, I just added some to it.
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