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Re: How do you get rid of hints in games?

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DrownedWednesday9 is not online. DrownedWednesday9
Joined: 10 May 2010
Total Posts: 210
23 Aug 2011 01:49 PM
They are very irritating
Is there any shortcut to removing them

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Pendragon is not online. Pendragon
Joined: 14 Oct 2007
Total Posts: 8263
23 Aug 2011 01:58 PM
What hints? And you should be able just to delete them in workspace

~PD
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tummey2 is not online. tummey2
Joined: 04 Feb 2009
Total Posts: 1802
23 Aug 2011 02:24 PM
This should work

M = game:GetChildren()
for i= 1, #M do
if M[i].className == "Message" then
p[i]:remove()
end
end
end
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tummey2 is not online. tummey2
Joined: 04 Feb 2009
Total Posts: 1802
23 Aug 2011 02:25 PM
Sorry forgot some caps :(

Edit*

M = game:GetChildren()
for i= 1, #M do
if M[i].ClassName == "Message" then
p[i]:Remove()
end
end
end
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
23 Aug 2011 03:05 PM
Try this:

function RemoveHints()
for i,p in pairs(workspace:GetChildren()) do if (p.ClassName == "Message" or p.ClassName == "Hint") then p:Remove()
wait()
script:Remove()
end
end
end
RemoveHints()
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8Ovechkin is not online. 8Ovechkin
Joined: 16 Jan 2009
Total Posts: 1760
23 Aug 2011 03:12 PM
Guys just tell him to go into Workspace, it's far more simpler
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
23 Aug 2011 03:13 PM
Who wants to do that though, It's more fun using scripts.
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tummey2 is not online. tummey2
Joined: 04 Feb 2009
Total Posts: 1802
23 Aug 2011 03:54 PM
@MXrcr why make it function? There's no reason whatso ever, other than writing 2 extra lines, lol!
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
23 Aug 2011 05:08 PM
I like functions. :3
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dizzybrandon10 is not online. dizzybrandon10
Joined: 29 Mar 2010
Total Posts: 541
23 Aug 2011 06:50 PM
They are free model ones?
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
23 Aug 2011 07:02 PM
No, I made my script from scratch.
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tummey2 is not online. tummey2
Joined: 04 Feb 2009
Total Posts: 1802
23 Aug 2011 07:04 PM
Omg, I failed again *Face palm*

Edit*, Edit*

while true do -- added this in case free model scripts try to add it again, it will
--also remove your Messages and Hints
wait(0.1)
M = game:GetChildren()
for i= 1, #M do
if M[i].ClassName == "Message" or M[i].ClassName == "Hint" then
-- Thanks MXrcr for reminding me about Hints (I should really read the thread
--title
M[i]:Remove()
end
end
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bikerking200 is not online. bikerking200
Joined: 11 Mar 2010
Total Posts: 5047
23 Aug 2011 07:20 PM
Tummy Fail..


while true do -- added this in case free model scripts try to add it again, it will
--also remove your Messages and Hints
wait(0.1)
M = game:GetChildren()
for i= 1, #M do
if M[i].className == "Message" or M[i].className == "Hint" then --C in className should not be a Capital C.
-- Thanks MXrcr for reminding me about Hints (I should really read the thread
--title
M[i]:Remove()
end
end
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ultralegomaster5096 is not online. ultralegomaster5096
Joined: 17 Jan 2011
Total Posts: 4351
23 Aug 2011 08:01 PM
Killing Hints? LOL useful if you ever insert the Turtle made by Horatio, its FILLED with hints.

-NEVAR, EVAR EVAR EVAR, FEED TEH TROLL.
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tummey2 is not online. tummey2
Joined: 04 Feb 2009
Total Posts: 1802
23 Aug 2011 08:32 PM
Mega, Mega Fail! Lol :(
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theopfor is not online. theopfor
Joined: 08 Feb 2011
Total Posts: 11003
23 Aug 2011 09:00 PM
while true do
wait(1)
if workspace.Message ~=nil then
workspace.Message:Remove()
end
end

It works. Just won't get rid of them if they are in models.

"Death to lazy builders. Remove the CFrame tools. Command bar all the way"~pauljkl
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Zegion is not online. Zegion
Joined: 23 Jun 2011
Total Posts: 10277
23 Aug 2011 09:51 PM
I use an un-removable hint that can't be removed, even in ROBLOX Studio.
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MXrcr20 is not online. MXrcr20
Joined: 01 Oct 2008
Total Posts: 2644
23 Aug 2011 09:59 PM
@Zegion
That's cool. It'll make noobs cry.

@Everyone else making scripts
My script works. I tested it with at least 10 Messages and Hints at the same time. It removed all of them.
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