Davillion
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| Joined: 09 Dec 2008 |
| Total Posts: 853 |
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| 19 Aug 2011 03:52 PM |
| I have a sentry that uses CFrame to move left and right. I have two bricks to the leftt and right of the gun. When the gun rotates, how can I make the two other bricks move with it? |
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| 19 Aug 2011 04:08 PM |
| I am not Good With this... But if the Gun Rotates with a Script that makes all the Sentry Gun Group Rotate just Group all... If you Can't Just Ungroup the Gun and Group it... But it may Break... |
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Davillion
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| Joined: 09 Dec 2008 |
| Total Posts: 853 |
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| 19 Aug 2011 04:22 PM |
| Yes, but see; if the two other bricks rotate as well, they won't be rotating in relevance to eachother, only to themselves. |
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| 19 Aug 2011 04:27 PM |
| Tip:Group The Model,Or use Gyro Velocity |
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Davillion
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| Joined: 09 Dec 2008 |
| Total Posts: 853 |
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| 19 Aug 2011 04:35 PM |
| Can you rotate a model as a whole? |
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| 19 Aug 2011 04:41 PM |
Yes,using a Script.I'll Start you
M=game.workspace.model--Name model this --Your Cframe Script here BLAHBLAH end
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| 19 Aug 2011 05:27 PM |
| No you can't CFrame a model as a whole, it will not work. It can only roate objects in the Part class, including wedges and corner wedges. |
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Davillion
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| Joined: 09 Dec 2008 |
| Total Posts: 853 |
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| 19 Aug 2011 07:13 PM |
| Meh, I figured out how to CFrame a model as a whole :3 |
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