Riderj
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| Joined: 15 Aug 2011 |
| Total Posts: 1534 |
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| 17 Aug 2011 11:58 PM |
| Alright, I just found out that my main problem is my loadstring function. For some reason the local script does not want to load the Code value. I did a few tests, first I inserted a kill script line into the local script using script.Parent(Parent is my character) It worked, Next I used LocalPlayer. It to worked, then I tried loadstring(script.Code.Value)() and it did not work. So I am wondering, Am I executing this correctly? |
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Riderj
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| Joined: 15 Aug 2011 |
| Total Posts: 1534 |
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Riderj
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| Joined: 15 Aug 2011 |
| Total Posts: 1534 |
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| 18 Aug 2011 12:35 AM |
| Figured it out. I had to assert it then in my command, disable it wait a second then enable it again. |
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tdog158
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| Joined: 08 Jul 2008 |
| Total Posts: 5413 |
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| 18 Aug 2011 01:36 AM |
| Uh. I thought you couldn't use Data Persistance in LocalScripts... |
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