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| 17 Aug 2011 09:31 PM |
There are weapons that take about 20 hits to kill, and weapons that take 3 hits to kill.
And BC makes it easy to save up ROBUX. |
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dc131
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| Joined: 16 Oct 2008 |
| Total Posts: 19334 |
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salem9
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| Joined: 25 Oct 2008 |
| Total Posts: 23312 |
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| 17 Aug 2011 09:32 PM |
All weapons are minimum 3 hit kills if it's not a shotgun shell and it's a direct hit.
"The problem with quotes on the internet is that you can't tell if they're true or not." - Abraham Lincoln |
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| 17 Aug 2011 09:33 PM |
I was at a place recently, and found out paintball guns are weak as heck.
And also found out that pirate's fintlock/captain's fintlock are very strong. |
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Shinoto
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| Joined: 14 Jul 2010 |
| Total Posts: 1161 |
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| 17 Aug 2011 09:40 PM |
I just looked at the catalog.
That crossbow=OP
Of course, so is my fintlock. |
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| 17 Aug 2011 09:43 PM |
And there are explosive tiems that OHKO.
And I found out the black hole bomb sucks people into one spot and does nothing else.
IT EVEN AFFECTS YOU. |
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Kyrii
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| Joined: 07 Feb 2010 |
| Total Posts: 899 |
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| 17 Aug 2011 09:56 PM |
| Most of the time, the decoy deploy explodes right when you spawn it. |
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salem9
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| Joined: 25 Oct 2008 |
| Total Posts: 23312 |
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| 17 Aug 2011 09:57 PM |
They need to add a half second explosion wait on the decoy deploy to give :MakeJoints() time
"The problem with quotes on the internet is that you can't tell if they're true or not." - Abraham Lincoln |
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