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| 17 Aug 2011 06:27 PM |
Hi! I was wondering how to make a GUI that has constant changing decal on a gui. I am trying to make a loading screen for my map. I used the script:
while wait() do Parent.Decal.Texture="http://www.roblox.com/asset/?id=00000001" wait(0.1) Parent.Decal.Texture="http://www.roblox/com/asset/?id=00000002" wait(0.1) Parent.Decal.Texture="http://www.roblox/com/asset/?id=00000003" end
That didn't do anything though. Please Help! |
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| 17 Aug 2011 06:29 PM |
| try script.Parent instead of Parent... |
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| 17 Aug 2011 06:31 PM |
Just a little suggestion... You should have something like:
Pic1 = ""; Pic2 = ""; Pic3 = "";
or
Pics = { "", "", "", "", "", "" };
So you could just have:
script.Parent.Texture = Pic1 or script.Parent.Texture = Pics[1] |
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