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| 17 Aug 2011 06:21 PM |
| ok i need a screen gui class chooser that i can put the wepons in and then when ur done you click the "play" butten then it teles u to ur teams spawn can someone help a lil? please? thanks! |
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| 17 Aug 2011 06:22 PM |
Okay, first.
There are no request's in Script Helpers.
The correct thing to do is: Go to Let's make a deal!
Thanks. JesseMcCullough9292 |
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nate890
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| Joined: 22 Nov 2008 |
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| 17 Aug 2011 06:23 PM |
You don't need one.
~ Lord Voldemort ~ |
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nate890
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| Joined: 22 Nov 2008 |
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| 17 Aug 2011 06:23 PM |
Er. I might help you with this.
~ Lord Voldemort ~ |
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nate890
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| Joined: 22 Nov 2008 |
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| 17 Aug 2011 06:29 PM |
Weapons={ "Wep1", "Wep2", "Wep3" } Player=script.Parent.Parent.Parent.Parent.Parent --Might need to adjust script.Parent.MouseButton1Down:connect(function(click) Player.Character.Torso.CFrame=CFrame.new(x,y,z) --Adjust for i=1,#Weapons do _Weps=game.Lighting.Weapons:clone() _Weps.Parent=Player.Backpack end script.Parent:remove() end
Try that. I didn't really spend much time on it, and I doubt it'll work :p
~ Lord Voldemort ~ |
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| 17 Aug 2011 06:30 PM |
| so what do i do with this ? |
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nate890
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| Joined: 22 Nov 2008 |
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| 17 Aug 2011 06:31 PM |
Oh. Didn't read all of that. I don't want to do that big of a request.
What I posted is that when you press the gui the weapons in the table are moved to the character, then he's moved to a different position, then the weapons are given, then the gui removes.
~ Lord Voldemort ~ |
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| 17 Aug 2011 06:38 PM |
@Jesse
Why would you go to LMaD? That has nothing to do with scripting.
@Thread starter (Forgot name)
Unless you are paying, noone will help you. No requests, figure out how to do it on your own. |
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| 17 Aug 2011 06:39 PM |
| Also, that is a pretty big request. |
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nate890
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| Joined: 22 Nov 2008 |
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| 17 Aug 2011 07:16 PM |
Weapons={ "Wep1", "Wep2", "Wep3" } Player=script.Parent.Parent.Parent.Parent --Might need to adjust script.Parent.MouseButton1Down:connect(function(click) Player.Character.Torso.CFrame=CFrame.new(0,0,0) --Adjust for i=1,#Weapons do _Weps=game.Lighting[Weapons[i]]:clone() _Weps.Parent=Player.Backpack end script.Parent:remove() end)
Noticed mistakes with the table and forgot a parenthesis on the end.
~ Lord Voldemort ~ |
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