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| 16 Aug 2011 11:20 PM |
| Anyone know where I could find a model where you click a button and it will spawn a brick? I need it for a way to make a voting booth. |
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RoAnt
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| Joined: 14 Jul 2008 |
| Total Posts: 16794 |
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| 16 Aug 2011 11:22 PM |
Why won't you make it instead? (Free model) |
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| 16 Aug 2011 11:22 PM |
p=Instance.new("Part", workspace) p.formFactor = "Custom" p.Size = Vector3.new(2,2,2) p.Anchored = true cd = Instance.new("ClickDetector") cd.Parent = p cd.MouseClick:connect(function() p2 = Instance.new("Part", p) p2.formFactor = "Custom" p2.Size = Vector3.new(0.5, 0.5, 0.5) p2.Anchored = true end) |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 16 Aug 2011 11:23 PM |
why do bricks? Just have it set up like this :
local vote0=0; local vote1=0;
script.Parent.Vote0.CD.MouseClick:connect(function() vote0=vote0+1; end )
script.Parent.Vote1.CD.MouseClick:connect(function() vote1=vote1+1; end )
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| 16 Aug 2011 11:24 PM |
| A physics based voting system with kind of a set of scales and votes on each side would be awesome. |
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| 16 Aug 2011 11:40 PM |
| @RoAnt How about you become helpful like these people, because your logic is horrible, and most of what I make is made by myself, but of course, people like you require older players like me to make 100% of everything myself. |
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| 16 Aug 2011 11:53 PM |
| Hey thank you all for the help, however I had thought that possibly I could use two brick makers that are from a tycoon and decal the buttons with choice "1" and "2" and put the brick spawners in a concealed location, that way no one knows who voted for what. Thank you for the help however. :) |
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RoAnt
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| Joined: 14 Jul 2008 |
| Total Posts: 16794 |
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| 16 Aug 2011 11:55 PM |
@darthkitty Join date doesn't matter. I am much older than you by two months. Compare my ID with yours.
"where I could find a model" I gave you a location on where to find it.
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| 17 Aug 2011 12:04 AM |
| Alright you did make a valid point, in fact; one that I used before on someone else, but the fact is; I don't think free models are bad, only players who overuse them and make the majority of their place out of free models, but free models is how I learned how to make things on my own. So I aplogize for snapping about it, I just never can understand how free models are bad unless overused. |
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| 17 Aug 2011 12:06 AM |
| Oh, and now that I read it, I jumped the gun and yelled, you weren't even calling me a Free Model user or anything. Im sorry XD |
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SDuke524
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| Joined: 29 Jul 2008 |
| Total Posts: 6267 |
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| 17 Aug 2011 11:44 AM |
| I can tell that the voting thing is supposed to make a bar graph for who won, which would be a lot easier with what I showed by just making a gui pop up with the results ( vote0/(vote0+vote1) for the size ) and you would also need a gui to be able to stop cheating anyways. |
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