Zulsoras
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| Joined: 10 Sep 2008 |
| Total Posts: 963 |
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| 15 Aug 2011 06:25 PM |
| i know for bricks it BrickColor = BrickColor.new but how do you change the BackgroundColor3 on flames? since it is in the wierd numbers? like 0;0;0 |
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Zulsoras
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| Joined: 10 Sep 2008 |
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tdog158
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| Joined: 08 Jul 2008 |
| Total Posts: 5413 |
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| 15 Aug 2011 06:29 PM |
No, fire uses two properties names PrimaryColor and SecondaryColor. You would use fire.PrimaryColor=BrickColor.new(Color3.new(float 0-1,0-1,0-1))
I put Color3.new() in there because you wanted color3, but Primary and SecondaryColor are BrickColor values. |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:33 PM |
| That makes no sense can someone please give me a simple example like brick.fire.blah!? |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:33 PM |
| player.StarterGear.Ls.Col.BackgroundColor3 = ??? |
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tdog158
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| Joined: 08 Jul 2008 |
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| 15 Aug 2011 06:34 PM |
| Why do you have fire in a GUI? Fire is supposed to be in a brick. |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:35 PM |
| No i need to edit a fire in a brick in a tool that gets copyied into bricks |
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tdog158
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| 15 Aug 2011 06:36 PM |
| I see. Then you still use what I posted previously. |
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Zulsoras
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| 15 Aug 2011 06:38 PM |
blah.Ls.Col.PrimaryColor=BrickColor.new(Color3.new(float 0-1,0-1,0-1))
how do i edit the colors i want it to be then |
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tdog158
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| Joined: 08 Jul 2008 |
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| 15 Aug 2011 06:40 PM |
| ...=BrickColor.new(Color3.new(1,0,0)) --Red fire |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:41 PM |
| player.StarterGear.Ls.Col.BackgroundColor3 = BrickColor.new(Color3.new(1,0,0)) ? |
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tdog158
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| 15 Aug 2011 06:42 PM |
player.StarterGear.Ls.Col.PrimaryColor=BrickColor.new("Really red") or player.StarterGear.Ls.Col.PrimaryColor=BrickColor.new(Color3.new(1,0,0)) |
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Zulsoras
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| Joined: 10 Sep 2008 |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:48 PM |
| Omg i ask ONE ONE SIMPLE QUESTION AND NO ONE KNOWS |
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Zulsoras
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| Joined: 10 Sep 2008 |
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| 15 Aug 2011 06:51 PM |
| oh i see now i wanted a gui color |
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| 15 Aug 2011 06:59 PM |
A little trick for Color3:
thing.Color = BrickColor.new("color").Color
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tdog158
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| 15 Aug 2011 07:02 PM |
| @Pompey, Or Color3.new(BrickColor.new("Really red")), although neither of these will work for the particle instances such as fire. |
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| 15 Aug 2011 07:04 PM |
Sure it would, I just tested it with this script in command bar:
a = Instance.new("Fire",workspace.Base) a.Color = BrickColor.new("Really red").Color |
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tdog158
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| 15 Aug 2011 07:10 PM |
| Last time I checked, Fire didn't have a Color property, and Fire's PrimaryColor property was a BrickColor value. |
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