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Re: Urgent Information about Enderscrolls

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endi32 is not online. endi32
Joined: 23 Jul 2011
Total Posts: 165
15 Aug 2011 06:30 PM
After a couple of hours of discussion between me and Divyesh. We will be renaming Enderscrolls to some thing different. The entire concept of the game will be the same though.

New name: 'The Lost Worlds 2'

Current Things that have changed over the last 3 weeks on our game:

1. Added a castle
2. Added a mountain
3. Added a river
4. Added a village
5. Added C-framed Trees
6. Added a advanced Swordsmen
7. Revamped the map

Bugs:

1. The Boat crashes, and breaks and sinks
2. People can walk into the mountains
3. Code is not optimized.
4. Trees were not anchored, so you could just push them (FIXED)
5. Advanced Swordsmen keep dying automatically because of the radiation
6. Oil spill creates way too much damage
7. Castle is kinda lame, and terribly built, needs massive improvement

With this said, I hope all of you can help with the development of this game. We only have 3 months and 15 days before the initial offering.

Things we need:

1. A New Boss monster, must be 100x's larger than a normal human

2. Improved castle

3. Added Dialog system, or billboard floating gui's

4. Improved Block smoothness in the Map

5. Added Introduction Gui, and a prompt Gui if not in first player mode.

6. Sparkle system with some particle effects

7. New complete algorithm for Artificial intelligence for bosses. They must be able to follow you, and be able to destroy the land around them. They should also be able to attack only the player who attacked them initially.

8. New villages and more types of villages and new villagers

9. Better boat, and a much larger map

10. Render distance manipulation gui

11. New items, like lava, volcanoes, mountains, water falls, zombies, shops, players, npc's, quest system

12. Dynamic Quest System

13. New Decal creations, and a little floating GUI near villages that tells you the name of the village

14. Ingame dynamic quest system, using data persistance to store location and quest progress, and money, and time in server, and ko's, and other stats.

Be free to post suggestions on things we can idea to this concept
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chewit9 is not online. chewit9
Joined: 22 May 2009
Total Posts: 7873
15 Aug 2011 06:30 PM
kbro
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endi32 is not online. endi32
Joined: 23 Jul 2011
Total Posts: 165
15 Aug 2011 06:32 PM
It would be helpful if you could give us some feedback, so that we can add new things, or some sort of constructive feedback.


Tis game is created by Lost Studios
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chewit9 is not online. chewit9
Joined: 22 May 2009
Total Posts: 7873
15 Aug 2011 06:35 PM
kbr0
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endi32 is not online. endi32
Joined: 23 Jul 2011
Total Posts: 165
15 Aug 2011 06:36 PM
@chewit How is that feedback?

you just posted the same thing twice.
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zangoose is not online. zangoose
Joined: 25 Feb 2008
Total Posts: 1196
15 Aug 2011 06:37 PM
It looks like its going to be a fail. So, please do us a favor, and BUY elder scrolls.

_-_-_-_-Death Will Come To Us All_-_-_-_-
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endi32 is not online. endi32
Joined: 23 Jul 2011
Total Posts: 165
15 Aug 2011 06:50 PM
This game is not supposed to be like Elder Scrolls

It is a Group Collaborative First Person Adventure Game.
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